aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.OpenGL/Renderer.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2022-01-22 15:23:00 -0300
committerGitHub <noreply@github.com>2022-01-22 19:23:00 +0100
commit42c75dbb8f9472f434d0324a37a87e91ee7b50f3 (patch)
treebae433fed0b2807893d520c1b1b49e33588ea303 /Ryujinx.Graphics.OpenGL/Renderer.cs
parent8117f6a9790e129ffd4513f23f6f5be6c6864269 (diff)
Add support for BC1/2/3 decompression (for 3D textures) (#2987)1.1.4
* Add support for BC1/2/3 decompression (for 3D textures) * Optimize and clean up * Unsafe not needed here * Fix alpha value interpolation when a0 <= a1
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Renderer.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs
index ceacbf29..8d44f2e4 100644
--- a/Ryujinx.Graphics.OpenGL/Renderer.cs
+++ b/Ryujinx.Graphics.OpenGL/Renderer.cs
@@ -104,6 +104,7 @@ namespace Ryujinx.Graphics.OpenGL
hasFrontFacingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.IntelWindows,
hasVectorIndexingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.AmdWindows,
supportsAstcCompression: HwCapabilities.SupportsAstcCompression,
+ supports3DTextureCompression: false,
supportsBgraFormat: false,
supportsR4G4Format: false,
supportsFragmentShaderInterlock: HwCapabilities.SupportsFragmentShaderInterlock,