From 42c75dbb8f9472f434d0324a37a87e91ee7b50f3 Mon Sep 17 00:00:00 2001 From: gdkchan <gab.dark.100@gmail.com> Date: Sat, 22 Jan 2022 15:23:00 -0300 Subject: Add support for BC1/2/3 decompression (for 3D textures) (#2987) * Add support for BC1/2/3 decompression (for 3D textures) * Optimize and clean up * Unsafe not needed here * Fix alpha value interpolation when a0 <= a1 --- Ryujinx.Graphics.OpenGL/Renderer.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs') diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index ceacbf29..8d44f2e4 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -104,6 +104,7 @@ namespace Ryujinx.Graphics.OpenGL hasFrontFacingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.IntelWindows, hasVectorIndexingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.AmdWindows, supportsAstcCompression: HwCapabilities.SupportsAstcCompression, + supports3DTextureCompression: false, supportsBgraFormat: false, supportsR4G4Format: false, supportsFragmentShaderInterlock: HwCapabilities.SupportsFragmentShaderInterlock, -- cgit v1.2.3-70-g09d2