From 42c75dbb8f9472f434d0324a37a87e91ee7b50f3 Mon Sep 17 00:00:00 2001
From: gdkchan <gab.dark.100@gmail.com>
Date: Sat, 22 Jan 2022 15:23:00 -0300
Subject: Add support for BC1/2/3 decompression (for 3D textures) (#2987)

* Add support for BC1/2/3 decompression (for 3D textures)

* Optimize and clean up

* Unsafe not needed here

* Fix alpha value interpolation when a0 <= a1
---
 Ryujinx.Graphics.OpenGL/Renderer.cs | 1 +
 1 file changed, 1 insertion(+)

(limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs')

diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs
index ceacbf29..8d44f2e4 100644
--- a/Ryujinx.Graphics.OpenGL/Renderer.cs
+++ b/Ryujinx.Graphics.OpenGL/Renderer.cs
@@ -104,6 +104,7 @@ namespace Ryujinx.Graphics.OpenGL
                 hasFrontFacingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.IntelWindows,
                 hasVectorIndexingBug: HwCapabilities.Vendor == HwCapabilities.GpuVendor.AmdWindows,
                 supportsAstcCompression: HwCapabilities.SupportsAstcCompression,
+                supports3DTextureCompression: false,
                 supportsBgraFormat: false,
                 supportsR4G4Format: false,
                 supportsFragmentShaderInterlock: HwCapabilities.SupportsFragmentShaderInterlock,
-- 
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