aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.OpenGL/Pipeline.cs
diff options
context:
space:
mode:
authorriperiperi <rhy3756547@hotmail.com>2022-01-11 08:37:40 +0000
committerGitHub <noreply@github.com>2022-01-11 09:37:40 +0100
commitef24c8983dc3971cd906568d337e49be694ee542 (patch)
treef3e2a13f1c29d4f2996d5d99746cfbdf2786dd5b /Ryujinx.Graphics.OpenGL/Pipeline.cs
parent275275f7ac1c365e84e36df4e4382d0ac64292af (diff)
Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993)
This fixes some regressions caused by #2971 which caused rendered 3D texture data to be lost for most slices. Fixes issues with Xenoblade 2's colour grading, probably a ton of other games. This also removes the check from TextureCache, making it the tiniest bit smaller (any win is a win here).
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Pipeline.cs')
0 files changed, 0 insertions, 0 deletions