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authorgdkchan <gab.dark.100@gmail.com>2020-03-29 00:02:58 -0300
committerGitHub <noreply@github.com>2020-03-29 14:02:58 +1100
commitab4867505ec0d3f5a9ec4f042ccd6f7890e3632e (patch)
treeb3956fc821e0dcb8c8c3edc9dcae5eadf83ce29d /Ryujinx.Graphics.OpenGL/Pipeline.cs
parent06bf25521ff3ab2ad82eb49cde2bb6f90324caa2 (diff)
Implement GPU scissors (#1058)
* Implement GPU scissors * Remove unused using * Add missing changes for Clear
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Pipeline.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Pipeline.cs34
1 files changed, 34 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Pipeline.cs b/Ryujinx.Graphics.OpenGL/Pipeline.cs
index c2a42370..f01e7c7a 100644
--- a/Ryujinx.Graphics.OpenGL/Pipeline.cs
+++ b/Ryujinx.Graphics.OpenGL/Pipeline.cs
@@ -31,10 +31,14 @@ namespace Ryujinx.Graphics.OpenGL
private uint[] _componentMasks;
+ private readonly bool[] _scissorEnable;
+
internal Pipeline()
{
_clipOrigin = ClipOrigin.LowerLeft;
_clipDepthMode = ClipDepthMode.NegativeOneToOne;
+
+ _scissorEnable = new bool[8];
}
public void Barrier()
@@ -674,6 +678,25 @@ namespace Ryujinx.Graphics.OpenGL
}
}
+ public void SetScissorEnable(int index, bool enable)
+ {
+ if (enable)
+ {
+ GL.Enable(IndexedEnableCap.ScissorTest, index);
+ }
+ else
+ {
+ GL.Disable(IndexedEnableCap.ScissorTest, index);
+ }
+
+ _scissorEnable[index] = enable;
+ }
+
+ public void SetScissor(int index, int x, int y, int width, int height)
+ {
+ GL.ScissorIndexed(index, x, y, width, height);
+ }
+
public void SetStencilTest(StencilTestDescriptor stencilTest)
{
if (!stencilTest.TestEnable)
@@ -928,6 +951,17 @@ namespace Ryujinx.Graphics.OpenGL
}
}
+ public void RestoreScissorEnable()
+ {
+ for (int index = 0; index < 8; index++)
+ {
+ if (_scissorEnable[index])
+ {
+ GL.Enable(IndexedEnableCap.ScissorTest, index);
+ }
+ }
+ }
+
public void Dispose()
{
_framebuffer?.Dispose();