diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-07-26 18:11:28 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-26 18:11:28 -0300 |
commit | 51fbc1fde4363760bb47a2a5c960476ffceeac17 (patch) | |
tree | dbda81cd56f3747cff4328da227a898910832392 /Ryujinx.Graphics.OpenGL/Pipeline.cs | |
parent | 8dbcae1ff88927dc0734d5f0e24fbf8781d68590 (diff) |
Use polygon offset clamp if supported (#1429)
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Pipeline.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Pipeline.cs | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Pipeline.cs b/Ryujinx.Graphics.OpenGL/Pipeline.cs index 09ba9be0..4f3c2a29 100644 --- a/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -610,9 +610,14 @@ namespace Ryujinx.Graphics.OpenGL return; } - GL.PolygonOffset(factor, units / 2f); - // TODO: Enable when GL_EXT_polygon_offset_clamp is supported. - // GL.PolygonOffsetClamp(factor, units, clamp); + if (HwCapabilities.SupportsPolygonOffsetClamp) + { + GL.PolygonOffsetClamp(factor, units, clamp); + } + else + { + GL.PolygonOffset(factor, units); + } } public void SetDepthClamp(bool clamp) |