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author | Mary <me@thog.eu> | 2021-12-30 10:55:06 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-30 10:55:06 +0100 |
commit | e96ef6d53250b72d084f7e6baf13e9bab485bca2 (patch) | |
tree | 5701772c89dbad3bf51bdf736714f9feb889472a /Ryujinx.Graphics.OpenGL/Image/TextureView.cs | |
parent | 8544b1445b33381fca63714249ac36598c413004 (diff) |
kernel: Implement thread pinning support (#2840)
* kernel: Implement Thread pinning support
This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall.
Based on kernel 13.x reverse.
* Address gdkchan's comment
* kernel: fix missing critical section leave in SetActivity
Fix Unity games
* Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic
* Fix some bugs in SetActivity and SetCoreAndAffinityMask
* Address gdkchan's comments
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image/TextureView.cs')
0 files changed, 0 insertions, 0 deletions