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authorgdkchan <gab.dark.100@gmail.com>2020-05-23 06:46:09 -0300
committerGitHub <noreply@github.com>2020-05-23 11:46:09 +0200
commit5011640b3086b86b0f0b39b60fdb2aa946d4f5c8 (patch)
tree1bd60b7714886dfe282ca1e52cfa6fca97912cdf /Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
parentcc8dbdd3fb58a02e1c3fc3b9d0b1c35bc7b9d00f (diff)
Spanify Graphics Abstraction Layer (#1226)
* Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image/TextureBase.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Image/TextureBase.cs36
1 files changed, 36 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs b/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
new file mode 100644
index 00000000..a4209ea1
--- /dev/null
+++ b/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs
@@ -0,0 +1,36 @@
+using OpenTK.Graphics.OpenGL;
+using Ryujinx.Graphics.GAL;
+
+namespace Ryujinx.Graphics.OpenGL.Image
+{
+ class TextureBase
+ {
+ public int Handle { get; protected set; }
+
+ protected TextureCreateInfo Info { get; }
+
+ public int Width => Info.Width;
+ public int Height => Info.Height;
+
+ public Target Target => Info.Target;
+ public Format Format => Info.Format;
+
+ public TextureBase(TextureCreateInfo info)
+ {
+ Info = info;
+
+ Handle = GL.GenTexture();
+ }
+
+ public void Bind(int unit)
+ {
+ Bind(Target.Convert(), unit);
+ }
+
+ protected void Bind(TextureTarget target, int unit)
+ {
+ GL.ActiveTexture(TextureUnit.Texture0 + unit);
+ GL.BindTexture(target, Handle);
+ }
+ }
+}