diff options
author | riperiperi <rhy3756547@hotmail.com> | 2020-11-02 20:03:06 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-11-02 17:03:06 -0300 |
commit | 4c6feb652f7dfa0cf54ea0866d076469816a3bbe (patch) | |
tree | fe8f9f97eeac24d54d70725a2bf2fc8dc4846387 /Ryujinx.Graphics.OpenGL/Image/Sampler.cs | |
parent | e1da7df2075f45ac3d19538f7781115978282100 (diff) |
Add seamless cubemap flag in sampler parameters. (#1658)
* Add seamless cubemap flag in sampler parameters.
* Check for the extension
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image/Sampler.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/Sampler.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/Sampler.cs b/Ryujinx.Graphics.OpenGL/Image/Sampler.cs index e13f0da3..f705aa3e 100644 --- a/Ryujinx.Graphics.OpenGL/Image/Sampler.cs +++ b/Ryujinx.Graphics.OpenGL/Image/Sampler.cs @@ -14,6 +14,11 @@ namespace Ryujinx.Graphics.OpenGL.Image GL.SamplerParameter(Handle, SamplerParameterName.TextureMinFilter, (int)info.MinFilter.Convert()); GL.SamplerParameter(Handle, SamplerParameterName.TextureMagFilter, (int)info.MagFilter.Convert()); + if (HwCapabilities.SupportsSeamlessCubemapPerTexture) + { + GL.SamplerParameter(Handle, (SamplerParameterName)ArbSeamlessCubemapPerTexture.TextureCubeMapSeamless, info.SeamlessCubemap ? 1 : 0); + } + GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapS, (int)info.AddressU.Convert()); GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapT, (int)info.AddressV.Convert()); GL.SamplerParameter(Handle, SamplerParameterName.TextureWrapR, (int)info.AddressP.Convert()); |