diff options
author | gdkchan <gab.dark.100@gmail.com> | 2022-08-04 18:30:08 -0300 |
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committer | GitHub <noreply@github.com> | 2022-08-04 21:30:08 +0000 |
commit | 1080f64df9abd7af7ed762668e4fc9a300ae30f2 (patch) | |
tree | dc6c882fe3254c9966b916f29e3783de0c61f2b2 /Ryujinx.Graphics.OpenGL/Framebuffer.cs | |
parent | c48a75979fad2cf7909f128e265086ff83c2ba55 (diff) |
Implement HLE macros for render target clears (#3528)1.1.207
* Implement HLE macros for render target clears
* Add constants for the offsets
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Framebuffer.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Framebuffer.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Framebuffer.cs b/Ryujinx.Graphics.OpenGL/Framebuffer.cs index dafa7672..d132e9c4 100644 --- a/Ryujinx.Graphics.OpenGL/Framebuffer.cs +++ b/Ryujinx.Graphics.OpenGL/Framebuffer.cs @@ -145,6 +145,16 @@ namespace Ryujinx.Graphics.OpenGL return format == Format.D16Unorm || format == Format.D32Float; } + public int GetColorLayerCount(int index) + { + return _colors[index].Info.GetDepthOrLayers(); + } + + public int GetDepthStencilLayerCount() + { + return _depthStencil?.Info.GetDepthOrLayers() ?? 0; + } + public void AttachColorLayerForClear(int index, int layer) { TextureView color = _colors[index]; |