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authormageven <62494521+mageven@users.noreply.github.com>2020-08-07 19:00:06 +0530
committerGitHub <noreply@github.com>2020-08-07 15:30:06 +0200
commite19193e073675158980393e8dc6b54dfe2a47c41 (patch)
treeba3ebed0732db3a3c7eba35a34f33e073d0bead8 /Ryujinx.Graphics.OpenGL/Debugger.cs
parent157ad3f54f6f8b16f9bf4004d3dc954197eaf66a (diff)
Rename DebugLevel Performance to Slowdowns (#1450)
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Debugger.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Debugger.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Debugger.cs b/Ryujinx.Graphics.OpenGL/Debugger.cs
index 974e5ead..9f67cfc6 100644
--- a/Ryujinx.Graphics.OpenGL/Debugger.cs
+++ b/Ryujinx.Graphics.OpenGL/Debugger.cs
@@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.OpenGL
{
GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypeError, DebugSeverityControl.DontCare, 0, (int[])null, true);
}
- else if (logLevel == GraphicsDebugLevel.Performance)
+ else if (logLevel == GraphicsDebugLevel.Slowdowns)
{
GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypeError, DebugSeverityControl.DontCare, 0, (int[])null, true);
GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypePerformance, DebugSeverityControl.DontCare, 0, (int[])null, true);