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author | gdkchan <gab.dark.100@gmail.com> | 2022-04-08 07:42:39 -0300 |
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committer | GitHub <noreply@github.com> | 2022-04-08 12:42:39 +0200 |
commit | e44a43c7e1ee0b25ef93a9419dbd6ac2eb7665b5 (patch) | |
tree | d0587a15710c0d7a525117c22304e717b7fea2ec /Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | |
parent | 3139a85a2b8e83aa6babfbc683bd46ca1d75e448 (diff) |
Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251)1.1.99
* Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling
* Shader cache version bump
* Fix typo
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 5e0e6bed..f3870900 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <summary> /// Version of the codegen (to be changed when codegen or guest format change). /// </summary> - private const ulong ShaderCodeGenVersion = 3184; + private const ulong ShaderCodeGenVersion = 3251; // Progress reporting helpers private volatile int _shaderCount; |