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author | gdkchan <gab.dark.100@gmail.com> | 2022-03-06 16:42:13 -0300 |
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committer | GitHub <noreply@github.com> | 2022-03-06 20:42:13 +0100 |
commit | 0bcbe32367eeada2a5aa7e6bb2edccc22cababa3 (patch) | |
tree | 08b9ac95b8db21a5f505493fdf099c7d80da0c4a /Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | |
parent | b97ff4da5eb67b68400fa1c187524f53407dbb71 (diff) |
Only initialize shader outputs that are actually used on the next stage (#3054)1.1.61
* Only initialize shader outputs that are actually used on the next stage
* Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index ae128ed4..e6d46884 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <summary> /// Version of the codegen (to be changed when codegen or guest format change). /// </summary> - private const ulong ShaderCodeGenVersion = 3132; + private const ulong ShaderCodeGenVersion = 3054; // Progress reporting helpers private volatile int _shaderCount; |