diff options
author | gdkchan <gab.dark.100@gmail.com> | 2021-05-20 15:12:15 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-05-20 15:12:15 -0300 |
commit | b34c0a47b4d5d9cc4b3a6b51fbc76fe2b493b07d (patch) | |
tree | 7b439f95d6ae99f3c05b385174bcee456cf0fcab /Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | |
parent | 7b8ad1c36ce7d0d9027d89e194d0abc2e879b08b (diff) |
Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298)
* Fix constant buffer array size when indexing is used
* Change default QueryConstantBufferUse value
* Fix more regressions
* Ensure proper order
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index 86709277..158b791a 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// <summary> /// Version of the codegen (to be changed when codegen or guest format change). /// </summary> - private const ulong ShaderCodeGenVersion = 2290; + private const ulong ShaderCodeGenVersion = 2298; // Progress reporting helpers private volatile int _shaderCount; @@ -415,7 +415,7 @@ namespace Ryujinx.Graphics.Gpu.Shader if (activeTasks.Count == maxTaskCount) { // Wait for a task to be done, or for 1ms. - // Host shader compilation cannot signal when it is done, + // Host shader compilation cannot signal when it is done, // so the 1ms timeout is required to poll status. taskDoneEvent.WaitOne(1); |