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author | gdkchan <gab.dark.100@gmail.com> | 2020-01-12 20:27:50 -0300 |
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committer | jduncanator <1518948+jduncanator@users.noreply.github.com> | 2020-01-13 10:27:50 +1100 |
commit | b8e3909d800ff5947683bb169d8efda2ef63d697 (patch) | |
tree | 653a2e60b42cb45fbeb1ad76aa6b827bc1e38966 /Ryujinx.Graphics.Gpu/Image/Texture.cs | |
parent | 8b90924c1ebf7e65d1f170df5dd1ac6c2596926f (diff) |
Add a GetSpan method to the memory manager and use it on GPU (#877)
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/Texture.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Image/Texture.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs index e33de1fa..7d5e9079 100644 --- a/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -304,7 +304,7 @@ namespace Ryujinx.Graphics.Gpu.Image return; } - Span<byte> data = _context.PhysicalMemory.Read(Address, Size); + ReadOnlySpan<byte> data = _context.PhysicalMemory.GetSpan(Address, Size); if (Info.IsLinear) { |