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authorgdkchan <gab.dark.100@gmail.com>2021-08-11 16:33:43 -0300
committerGitHub <noreply@github.com>2021-08-11 21:33:43 +0200
commit0f6ec446ea3be41b1c22aa5c3870bd7a6c595d1f (patch)
treee441560dbdd560e9a020bb4b7606d3cd0698da02 /Ryujinx.Graphics.Gpu/Image/Texture.cs
parentb5b7e23fc41e7045f9e803d6926e98ec7d049f0c (diff)
Replace BGRA and scale uniforms with a uniform block (#2496)
* Replace BGRA and scale uniforms with a uniform block * Setting the data again on program change is no longer needed * Optimize and resolve some warnings * Avoid redundant support buffer updates * Some optimizations to BindBuffers (now inlined) * Unify render scale arrays
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/Texture.cs')
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