aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Gpu/Image/Texture.cs
diff options
context:
space:
mode:
authorriperiperi <rhy3756547@hotmail.com>2022-12-26 18:50:27 +0000
committerGitHub <noreply@github.com>2022-12-26 15:50:27 -0300
commit470be03c2ff22346a1f0ae53fa25f53c4d1790b5 (patch)
tree7ce75f2ac860063279893571c762257806e197b5 /Ryujinx.Graphics.Gpu/Image/Texture.cs
parentc963b3c80488f88c9d7f44588b6ba45051af3e2d (diff)
GPU: Add fallback when 16-bit formats are not supported (#4108)1.1.492
* Add conversion for 16 bit RGBA formats (not supported in Rosetta) * Rebase fix Rebase fix * Forgot to remove this * Fix RGBA16 format conversion * Add RGBA4 -> RGBA8 conversion * Handle host stride alignment * Address Feedback Part 1 * Can't count * Don't zero out rgb when alpha is 0 * Separate RGBA4 and 5-bit component formats Not sure of a better way to name them... * Add A1B5G5R5 conversion * Put this in the right place. * Make format naming consistent for capabilities * Change method names
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/Texture.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/Texture.cs35
1 files changed, 34 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs
index 904c908f..0995314d 100644
--- a/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -911,7 +911,40 @@ namespace Ryujinx.Graphics.Gpu.Image
}
else if (!_context.Capabilities.SupportsR4G4Format && Format == Format.R4G4Unorm)
{
- result = PixelConverter.ConvertR4G4ToR4G4B4A4(result);
+ result = PixelConverter.ConvertR4G4ToR4G4B4A4(result, width);
+
+ if (!_context.Capabilities.SupportsR4G4B4A4Format)
+ {
+ result = PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result, width);
+ }
+ }
+ else if (Format == Format.R4G4B4A4Unorm)
+ {
+ if (!_context.Capabilities.SupportsR4G4B4A4Format)
+ {
+ result = PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result, width);
+ }
+ }
+ else if (!_context.Capabilities.Supports5BitComponentFormat && Format.Is16BitPacked())
+ {
+ switch (Format)
+ {
+ case Format.B5G6R5Unorm:
+ case Format.R5G6B5Unorm:
+ result = PixelConverter.ConvertR5G6B5ToR8G8B8A8(result, width);
+ break;
+ case Format.B5G5R5A1Unorm:
+ case Format.R5G5B5X1Unorm:
+ case Format.R5G5B5A1Unorm:
+ result = PixelConverter.ConvertR5G5B5ToR8G8B8A8(result, width, Format == Format.R5G5B5X1Unorm);
+ break;
+ case Format.A1B5G5R5Unorm:
+ result = PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result, width);
+ break;
+ case Format.R4G4B4A4Unorm:
+ result = PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result, width);
+ break;
+ }
}
return result;