diff options
author | gdkchan <gab.dark.100@gmail.com> | 2022-04-04 18:43:24 -0300 |
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committer | GitHub <noreply@github.com> | 2022-04-04 18:43:24 -0300 |
commit | d4b960d34807f818d2af6899f87137bef353c82e (patch) | |
tree | da295e8e714c7177cdab667695127a515e598b83 /Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs | |
parent | b2a225558d721c815684d91426c1b6934d844e60 (diff) |
Implement primitive restart draw arrays properly on OpenGL (#3256)1.1.89
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs index a6a5a2ab..81a22831 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs @@ -730,7 +730,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed public int PatchVertices; public fixed uint ReservedDD0[4]; public uint TextureBarrier; - public fixed uint ReservedDE4[7]; + public uint WatchdogTimer; + public Boolean32 PrimitiveRestartDrawArrays; + public fixed uint ReservedDEC[5]; public Array16<ScissorState> ScissorState; public fixed uint ReservedF00[21]; public StencilBackMasks StencilBackMasks; |