diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-04-05 00:25:19 -0300 |
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committer | GitHub <noreply@github.com> | 2023-04-05 05:25:19 +0200 |
commit | c532118d94dea0bbafff7b92000c1a25cd4e021d (patch) | |
tree | e381eb2b7ca638d6c550eae8557da11325d5ba44 /Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs | |
parent | 52d6f2e656c21c3e6693df93a3f09cd2e6a4e40e (diff) |
Use index fragment shader output when dual source blend is enabled (#4404)1.1.696
* Use index fragment shader output when dual source blend is enabled
* Shader cache version bump
* Actually set DualSourceBlendEnabled to true
* Fix XML doc
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs index 62df15e7..a8af5497 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs @@ -328,5 +328,19 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed Signal(); } } + + /// <summary> + /// Sets the dual-source blend enabled state. + /// </summary> + /// <param name="enabled">True if blending is enabled and using dual-source blend</param> + public void SetDualSourceBlendEnabled(bool enabled) + { + if (enabled != _graphics.DualSourceBlendEnable) + { + _graphics.DualSourceBlendEnable = enabled; + + Signal(); + } + } } } |