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authorThog <me@thog.eu>2020-04-25 12:08:50 +0200
committerGitHub <noreply@github.com>2020-04-25 12:08:50 +0200
commit75ec30c962bcfa4251f29a29c659b959170018ce (patch)
treebe1a42b18a6cad8990e1d0cd6dcc2dbbdada4e95 /Ryujinx.Graphics.Gpu/Engine/Methods.cs
parentfba8651213001b79604c0429ed5ebe5845f08d61 (diff)
SurfaceFlinger: fix SetPreallocatedBuffer correctness (#1153)
Nintendo sets the buffer count in SetPreallocatedBuffer too. This fix triple buffering on all games and finally fix SSBU flickering.
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs')
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