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author | Thog <me@thog.eu> | 2020-04-19 03:25:57 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-19 11:25:57 +1000 |
commit | 644de99e86856bad3fe24a0324c06f96cee6a401 (patch) | |
tree | 1615bc5acb7af4e9de0337bfad6ceac749cec0a0 /Ryujinx.Graphics.Gpu/Engine/Methods.cs | |
parent | 4960ab85f81f48553b7217261f4181e31d812a10 (diff) |
Implement GPU syncpoints (#980)
* Implement GPU syncpoints
This adds support for GPU syncpoints on the GPU backend & nvservices.
Everything that was implemented here is based on my researches,
hardware testing of the GM20B and reversing of nvservices (8.1.0).
Thanks to @fincs for the informations about some behaviours of the pusher
and for the initial informations about syncpoints.
* syncpoint: address gdkchan's comments
* Add some missing logic to handle SubmitGpfifo correctly
* Handle the NV event API correctly
* evnt => hostEvent
* Finish addressing gdkchan's comments
* nvservices: write the output buffer even when an error is returned
* dma pusher: Implemnet prefetch barrier
lso fix when the commands should be prefetch.
* Partially fix prefetch barrier
* Add a missing syncpoint check in QueryEvent of NvHostSyncPt
* Address Ac_K's comments and fix GetSyncpoint for ChannelResourcePolicy == Channel
* fix SyncptWait & SyncptWaitEx cmds logic
* Address ripinperi's comments
* Address gdkchan's comments
* Move user event management to the control channel
* Fix mm implementation, nvdec works again
* Address ripinperi's comments
* Address gdkchan's comments
* Implement nvhost-ctrl close accurately + make nvservices dispose channels when stopping the emulator
* Fix typo in MultiMediaOperationType
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Methods.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs index b7f4e1d9..bbfbf760 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs @@ -65,6 +65,8 @@ namespace Ryujinx.Graphics.Gpu.Engine state.RegisterCallback(MethodOffset.Dispatch, Dispatch); + state.RegisterCallback(MethodOffset.SyncpointAction, IncrementSyncpoint); + state.RegisterCallback(MethodOffset.CopyBuffer, CopyBuffer); state.RegisterCallback(MethodOffset.CopyTexture, CopyTexture); @@ -95,6 +97,19 @@ namespace Ryujinx.Graphics.Gpu.Engine } /// <summary> + /// Register callback for Fifo method calls that triggers an action on the GPFIFO. + /// </summary> + /// <param name="state">GPU state where the triggers will be registered</param> + public void RegisterCallbacksForFifo(GpuState state) + { + state.RegisterCallback(MethodOffset.FenceAction, FenceAction); + state.RegisterCallback(MethodOffset.WaitForIdle, WaitForIdle); + state.RegisterCallback(MethodOffset.SendMacroCodeData, SendMacroCodeData); + state.RegisterCallback(MethodOffset.BindMacro, BindMacro); + state.RegisterCallback(MethodOffset.SetMmeShadowRamControl, SetMmeShadowRamControl); + } + + /// <summary> /// Updates host state based on the current guest GPU state. /// </summary> /// <param name="state">Guest GPU state</param> |