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authorgdkchan <gab.dark.100@gmail.com>2020-05-27 11:07:10 -0300
committerGitHub <noreply@github.com>2020-05-27 16:07:10 +0200
commit5795bb15282498b3824a5d15fe1ff78b85a18c23 (patch)
tree6d4ee54c218e81fc6efaad279a5b1ade3ca8ec59 /Ryujinx.Graphics.Gpu/Engine/Methods.cs
parent0b6d206daad7202d4e271118b631feb7dd363bbc (diff)
Support separate textures and samplers (#1216)
* Support separate textures and samplers * Add missing bindless flag, fix SNORM format on buffer textures * Add missing separation * Add comments about the new handles
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Methods.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
index acb5ad5c..733f15c1 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
@@ -292,9 +292,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
sbDescAddress += (ulong)sbDescOffset;
- ReadOnlySpan<byte> sbDescriptorData = _context.PhysicalMemory.GetSpan(sbDescAddress, 0x10);
-
- SbDescriptor sbDescriptor = MemoryMarshal.Cast<byte, SbDescriptor>(sbDescriptorData)[0];
+ SbDescriptor sbDescriptor = _context.PhysicalMemory.Read<SbDescriptor>(sbDescAddress);
BufferManager.SetGraphicsStorageBuffer(stage, sb.Slot, sbDescriptor.PackAddress(), (uint)sbDescriptor.Size);
}