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authorgdkchan <gab.dark.100@gmail.com>2020-05-23 06:46:09 -0300
committerGitHub <noreply@github.com>2020-05-23 11:46:09 +0200
commit5011640b3086b86b0f0b39b60fdb2aa946d4f5c8 (patch)
tree1bd60b7714886dfe282ca1e52cfa6fca97912cdf /Ryujinx.Graphics.Gpu/Engine/Methods.cs
parentcc8dbdd3fb58a02e1c3fc3b9d0b1c35bc7b9d00f (diff)
Spanify Graphics Abstraction Layer (#1226)
* Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Methods.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Methods.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
index 5ead87a0..acb5ad5c 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
@@ -570,9 +570,9 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// <param name="state">Current GPU state</param>
private void UpdateVertexAttribState(GpuState state)
{
- VertexAttribDescriptor[] vertexAttribs = new VertexAttribDescriptor[16];
+ Span<VertexAttribDescriptor> vertexAttribs = stackalloc VertexAttribDescriptor[Constants.TotalVertexAttribs];
- for (int index = 0; index < 16; index++)
+ for (int index = 0; index < Constants.TotalVertexAttribs; index++)
{
var vertexAttrib = state.Get<VertexAttribState>(MethodOffset.VertexAttribState, index);
@@ -660,7 +660,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
_isAnyVbInstanced = false;
- for (int index = 0; index < 16; index++)
+ for (int index = 0; index < Constants.TotalVertexBuffers; index++)
{
var vertexBuffer = state.Get<VertexBufferState>(MethodOffset.VertexBufferState, index);
@@ -728,7 +728,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
{
bool rtColorMaskShared = state.Get<Boolean32>(MethodOffset.RtColorMaskShared);
- uint[] componentMasks = new uint[Constants.TotalRenderTargets];
+ Span<uint> componentMasks = stackalloc uint[Constants.TotalRenderTargets];
for (int index = 0; index < Constants.TotalRenderTargets; index++)
{