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author | gdkchan <gab.dark.100@gmail.com> | 2022-08-25 23:16:41 -0300 |
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committer | GitHub <noreply@github.com> | 2022-08-26 02:16:41 +0000 |
commit | 923089a29825cad8159a63616d14dcbd7161cb3c (patch) | |
tree | 99c7e39baba29a743dcccbdb046b2db3d5148d45 /Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs | |
parent | d9aa15eb243bc1b40892c9fcfcbb0e9ef66cfa63 (diff) |
Fast path for Inline-to-Memory texture data transfers (#3610)1.1.233
* Fast path for Inline-to-Memory texture data transfers
* Only do it for block linear textures to be on the safe side
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs')
-rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs b/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs index ea4d049f..8080ab64 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs @@ -113,6 +113,8 @@ namespace Ryujinx.Graphics.GAL.Multithreading TextureSetDataCommand.Run(ref GetCommand<TextureSetDataCommand>(memory), threaded, renderer); _lookup[(int)CommandType.TextureSetDataSlice] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => TextureSetDataSliceCommand.Run(ref GetCommand<TextureSetDataSliceCommand>(memory), threaded, renderer); + _lookup[(int)CommandType.TextureSetDataSliceRegion] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => + TextureSetDataSliceRegionCommand.Run(ref GetCommand<TextureSetDataSliceRegionCommand>(memory), threaded, renderer); _lookup[(int)CommandType.TextureSetStorage] = (Span<byte> memory, ThreadedRenderer threaded, IRenderer renderer) => TextureSetStorageCommand.Run(ref GetCommand<TextureSetStorageCommand>(memory), threaded, renderer); |