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authorgdkchan <gab.dark.100@gmail.com>2022-11-16 14:53:04 -0300
committerGitHub <noreply@github.com>2022-11-16 14:53:04 -0300
commitf1d1670b0b1b5c08064df95dabd295f3cf5dcf7f (patch)
tree082139cb80ee9776f3ea9083991fb3ed6618f7f4 /Ryujinx.Graphics.GAL/IPipeline.cs
parentb8de72de8f25f0bb7f994bc07a0387c1c247b6fe (diff)
Implement HLE macro for DrawElementsIndirect (#3748)1.1.345
* Implement HLE macro for DrawElementsIndirect * Shader cache version bump * Use GL_ARB_shader_draw_parameters extension on OpenGL * Fix DrawIndexedIndirectCount on Vulkan when extension is not supported * Implement DrawIndex * Alignment * Fix some validation errors * Rename BaseIds to DrawParameters * Fix incorrect index buffer and vertex buffer size in some cases * Add HLE macros for DrawArraysInstanced and DrawElementsInstanced * Perform a regular draw when indirect data is not modified * Use non-indirect draw methods if indirect buffer was not GPU modified * Only check if draw parameters match if the shader actually uses them * Expose Macro HLE setting on GUI * Reset FirstVertex and FirstInstance after draw * Update shader cache version again since some people already tested this * PR feedback Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'Ryujinx.Graphics.GAL/IPipeline.cs')
-rw-r--r--Ryujinx.Graphics.GAL/IPipeline.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.GAL/IPipeline.cs b/Ryujinx.Graphics.GAL/IPipeline.cs
index 69e99fea..38bf54f7 100644
--- a/Ryujinx.Graphics.GAL/IPipeline.cs
+++ b/Ryujinx.Graphics.GAL/IPipeline.cs
@@ -34,13 +34,14 @@ namespace Ryujinx.Graphics.GAL
int firstIndex,
int firstVertex,
int firstInstance);
+ void DrawIndexedIndirect(BufferRange indirectBuffer);
+ void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride);
+ void DrawIndirect(BufferRange indirectBuffer);
+ void DrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride);
void DrawTexture(ITexture texture, ISampler sampler, Extents2DF srcRegion, Extents2DF dstRegion);
void EndTransformFeedback();
- void MultiDrawIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride);
- void MultiDrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride);
-
void SetAlphaTest(bool enable, float reference, CompareOp op);
void SetBlendState(int index, BlendDescriptor blend);