diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-04-25 19:51:07 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-04-25 19:51:07 -0300 |
commit | 9f12e50a546b15533778ed0d8290202af91c10a2 (patch) | |
tree | f0e77a7b7c605face5ef29270b4248af2682301a /Ryujinx.Graphics.GAL/Capabilities.cs | |
parent | 097562bc6c227c42f803ce1078fcb4adf06cd20c (diff) |
Refactor attribute handling on the shader generator (#4565)1.1.733
* Refactor attribute handling on the shader generator
* Implement gl_ViewportMask[]
* Add back the Intel FrontFacing bug workaround
* Fix GLSL transform feedback outputs mistmatch with fragment stage
* Shader cache version bump
* Fix geometry shader recognition
* PR feedback
* Delete GetOperandDef and GetOperandUse
* Remove replacements that are no longer needed on GLSL compilation on Vulkan
* Fix incorrect load for per-patch outputs
* Fix build
Diffstat (limited to 'Ryujinx.Graphics.GAL/Capabilities.cs')
-rw-r--r-- | Ryujinx.Graphics.GAL/Capabilities.cs | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.GAL/Capabilities.cs b/Ryujinx.Graphics.GAL/Capabilities.cs index bc4a02c9..a93d3846 100644 --- a/Ryujinx.Graphics.GAL/Capabilities.cs +++ b/Ryujinx.Graphics.GAL/Capabilities.cs @@ -35,7 +35,8 @@ namespace Ryujinx.Graphics.GAL public readonly bool SupportsNonConstantTextureOffset; public readonly bool SupportsShaderBallot; public readonly bool SupportsTextureShadowLod; - public readonly bool SupportsViewportIndex; + public readonly bool SupportsViewportIndexVertexTessellation; + public readonly bool SupportsViewportMask; public readonly bool SupportsViewportSwizzle; public readonly bool SupportsIndirectParameters; @@ -80,7 +81,8 @@ namespace Ryujinx.Graphics.GAL bool supportsNonConstantTextureOffset, bool supportsShaderBallot, bool supportsTextureShadowLod, - bool supportsViewportIndex, + bool supportsViewportIndexVertexTessellation, + bool supportsViewportMask, bool supportsViewportSwizzle, bool supportsIndirectParameters, uint maximumUniformBuffersPerStage, @@ -121,7 +123,8 @@ namespace Ryujinx.Graphics.GAL SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset; SupportsShaderBallot = supportsShaderBallot; SupportsTextureShadowLod = supportsTextureShadowLod; - SupportsViewportIndex = supportsViewportIndex; + SupportsViewportIndexVertexTessellation = supportsViewportIndexVertexTessellation; + SupportsViewportMask = supportsViewportMask; SupportsViewportSwizzle = supportsViewportSwizzle; SupportsIndirectParameters = supportsIndirectParameters; MaximumUniformBuffersPerStage = maximumUniformBuffersPerStage; |