diff options
author | gdkchan <gab.dark.100@gmail.com> | 2022-01-22 15:23:00 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-01-22 19:23:00 +0100 |
commit | 42c75dbb8f9472f434d0324a37a87e91ee7b50f3 (patch) | |
tree | bae433fed0b2807893d520c1b1b49e33588ea303 /Ryujinx.Graphics.GAL/Capabilities.cs | |
parent | 8117f6a9790e129ffd4513f23f6f5be6c6864269 (diff) |
Add support for BC1/2/3 decompression (for 3D textures) (#2987)1.1.4
* Add support for BC1/2/3 decompression (for 3D textures)
* Optimize and clean up
* Unsafe not needed here
* Fix alpha value interpolation when a0 <= a1
Diffstat (limited to 'Ryujinx.Graphics.GAL/Capabilities.cs')
-rw-r--r-- | Ryujinx.Graphics.GAL/Capabilities.cs | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/Ryujinx.Graphics.GAL/Capabilities.cs b/Ryujinx.Graphics.GAL/Capabilities.cs index c7cedb34..4e5dff59 100644 --- a/Ryujinx.Graphics.GAL/Capabilities.cs +++ b/Ryujinx.Graphics.GAL/Capabilities.cs @@ -2,30 +2,32 @@ namespace Ryujinx.Graphics.GAL { public struct Capabilities { - public bool HasFrontFacingBug { get; } - public bool HasVectorIndexingBug { get; } + public readonly bool HasFrontFacingBug; + public readonly bool HasVectorIndexingBug; - public bool SupportsAstcCompression { get; } - public bool SupportsBgraFormat { get; } - public bool SupportsR4G4Format { get; } - public bool SupportsFragmentShaderInterlock { get; } - public bool SupportsFragmentShaderOrderingIntel { get; } - public bool SupportsImageLoadFormatted { get; } - public bool SupportsMismatchingViewFormat { get; } - public bool SupportsNonConstantTextureOffset { get; } - public bool SupportsShaderBallot { get; } - public bool SupportsTextureShadowLod { get; } - public bool SupportsViewportSwizzle { get; } - public bool SupportsIndirectParameters { get; } + public readonly bool SupportsAstcCompression; + public readonly bool Supports3DTextureCompression; + public readonly bool SupportsBgraFormat; + public readonly bool SupportsR4G4Format; + public readonly bool SupportsFragmentShaderInterlock; + public readonly bool SupportsFragmentShaderOrderingIntel; + public readonly bool SupportsImageLoadFormatted; + public readonly bool SupportsMismatchingViewFormat; + public readonly bool SupportsNonConstantTextureOffset; + public readonly bool SupportsShaderBallot; + public readonly bool SupportsTextureShadowLod; + public readonly bool SupportsViewportSwizzle; + public readonly bool SupportsIndirectParameters; - public int MaximumComputeSharedMemorySize { get; } - public float MaximumSupportedAnisotropy { get; } - public int StorageBufferOffsetAlignment { get; } + public readonly int MaximumComputeSharedMemorySize; + public readonly float MaximumSupportedAnisotropy; + public readonly int StorageBufferOffsetAlignment; public Capabilities( bool hasFrontFacingBug, bool hasVectorIndexingBug, bool supportsAstcCompression, + bool supports3DTextureCompression, bool supportsBgraFormat, bool supportsR4G4Format, bool supportsFragmentShaderInterlock, @@ -44,6 +46,7 @@ namespace Ryujinx.Graphics.GAL HasFrontFacingBug = hasFrontFacingBug; HasVectorIndexingBug = hasVectorIndexingBug; SupportsAstcCompression = supportsAstcCompression; + Supports3DTextureCompression = supports3DTextureCompression; SupportsBgraFormat = supportsBgraFormat; SupportsR4G4Format = supportsR4G4Format; SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock; |