diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-04-05 00:25:19 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-04-05 05:25:19 +0200 |
commit | c532118d94dea0bbafff7b92000c1a25cd4e021d (patch) | |
tree | e381eb2b7ca638d6c550eae8557da11325d5ba44 /Ryujinx.Graphics.GAL/BlendFactor.cs | |
parent | 52d6f2e656c21c3e6693df93a3f09cd2e6a4e40e (diff) |
Use index fragment shader output when dual source blend is enabled (#4404)1.1.696
* Use index fragment shader output when dual source blend is enabled
* Shader cache version bump
* Actually set DualSourceBlendEnabled to true
* Fix XML doc
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.GAL/BlendFactor.cs')
-rw-r--r-- | Ryujinx.Graphics.GAL/BlendFactor.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/BlendFactor.cs b/Ryujinx.Graphics.GAL/BlendFactor.cs index 135873e9..4149ad51 100644 --- a/Ryujinx.Graphics.GAL/BlendFactor.cs +++ b/Ryujinx.Graphics.GAL/BlendFactor.cs @@ -38,4 +38,25 @@ namespace Ryujinx.Graphics.GAL Src1AlphaGl = 0xc902, OneMinusSrc1AlphaGl = 0xc903 } + + public static class BlendFactorExtensions + { + public static bool IsDualSource(this BlendFactor factor) + { + switch (factor) + { + case BlendFactor.Src1Color: + case BlendFactor.Src1ColorGl: + case BlendFactor.Src1Alpha: + case BlendFactor.Src1AlphaGl: + case BlendFactor.OneMinusSrc1Color: + case BlendFactor.OneMinusSrc1ColorGl: + case BlendFactor.OneMinusSrc1Alpha: + case BlendFactor.OneMinusSrc1AlphaGl: + return true; + } + + return false; + } + } }
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