diff options
author | Emmanuel Hansen <emmausssss@gmail.com> | 2022-05-15 11:30:15 +0000 |
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committer | GitHub <noreply@github.com> | 2022-05-15 13:30:15 +0200 |
commit | deb99d2cae3e80bdf70cb52c6c160094dc7c9292 (patch) | |
tree | e60f44d1b4bd45bbf36fcfa750fb99787febfdbe /Ryujinx.Ava/Ui/Controls/GameGridView.axaml.cs | |
parent | 9ba73ffbe5f78c0403cf102b95768f388da05122 (diff) |
Avalonia UI - Part 1 (#3270)1.1.122
* avalonia part 1
* remove vulkan ui backend
* move ui common files to ui common project
* get name for oading screen from device
* rebase.
* review 1
* review 1.1
* review
* cleanup
* addressed review
* use cancellation token
* review
* review
* rebased
* cancel library loading when closing window
* remove star image, use fonticon instead
* delete render control frame buffer when game ends. change position of fav star
* addressed @Thog review
* ensure the right ui is downloaded in updates
* fix crash when showing not supported dialog during controller request
* add prefix to artifact names
* Auto-format Avalonia project
* Fix input
* Fix build, simplify app disposal
* remove nv stutter thread
* addressed review
* add missing change
* maintain window size if new size is zero length
* add game, handheld, docked to local
* reverse scale main window
* Update de_DE.json
* Update de_DE.json
* Update de_DE.json
* Update italian json
* Update it_IT.json
* let render timer poll with no wait
* remove unused code
* more unused code
* enabled tiered compilation and trimming
* check if window event is not closed before signaling
* fix atmospher case
* locale fix
* locale fix
* remove explicit tiered compilation declarations
* Remove ) it_IT.json
* Remove ) de_DE.json
* Update it_IT.json
* Update pt_BR locale with latest strings
* Remove ')'
* add more strings to locale
* update locale
* remove extra slash
* remove extra slash
* set firmware version to 0 if key's not found
* fix
* revert timer changes
* lock on object instead
* Update it_IT.json
* remove unused method
* add load screen text to locale
* drop swap event
* Update de_DE.json
* Update de_DE.json
* do null check when stopping emulator
* Update de_DE.json
* Create tr_TR.json
* Add tr_TR
* Add tr_TR + Turkish
* Update it_IT.json
* Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* addressed review
* Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* use avalonia's inbuilt renderer on linux
* removed whitespace
* workaround for queue render crash with vsync off
* drop custom backend
* format files
* fix not closing issue
* remove warnings
* rebase
* update avalonia library
* Reposition the Text and Button on About Page
* Assign build version
* Remove appveyor text
Co-authored-by: gdk <gab.dark.100@gmail.com>
Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com>
Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Ava/Ui/Controls/GameGridView.axaml.cs')
-rw-r--r-- | Ryujinx.Ava/Ui/Controls/GameGridView.axaml.cs | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/Ryujinx.Ava/Ui/Controls/GameGridView.axaml.cs b/Ryujinx.Ava/Ui/Controls/GameGridView.axaml.cs new file mode 100644 index 00000000..4dfe4f0e --- /dev/null +++ b/Ryujinx.Ava/Ui/Controls/GameGridView.axaml.cs @@ -0,0 +1,82 @@ +using Avalonia.Collections; +using Avalonia.Controls; +using Avalonia.Input; +using Avalonia.Interactivity; +using Avalonia.Markup.Xaml; +using LibHac.Common; +using Ryujinx.Ava.Ui.ViewModels; +using Ryujinx.Ui.App.Common; +using System; + +namespace Ryujinx.Ava.Ui.Controls +{ + public partial class GameGridView : UserControl + { + private ApplicationData _selectedApplication; + public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent = + RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble); + + public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened + { + add { AddHandler(ApplicationOpenedEvent, value); } + remove { RemoveHandler(ApplicationOpenedEvent, value); } + } + + public void GameList_DoubleTapped(object sender, RoutedEventArgs args) + { + if (sender is ListBox listBox) + { + if (listBox.SelectedItem is ApplicationData selected) + { + RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent)); + } + } + } + + public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args) + { + if (sender is ListBox listBox) + { + var selected = listBox.SelectedItem as ApplicationData; + + _selectedApplication = selected; + } + } + + public ApplicationData SelectedApplication => _selectedApplication; + + public GameGridView() + { + InitializeComponent(); + } + + private void InitializeComponent() + { + AvaloniaXamlLoader.Load(this); + } + + private void SearchBox_OnKeyUp(object sender, KeyEventArgs e) + { + (DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text; + } + + private void MenuBase_OnMenuOpened(object sender, EventArgs e) + { + var selection = SelectedApplication; + + if (selection != null) + { + if (sender is ContextMenu menu) + { + bool canHaveUserSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.UserAccountSaveDataSize > 0; + bool canHaveDeviceSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.DeviceSaveDataSize > 0; + bool canHaveBcatSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0; + + ((menu.Items as AvaloniaList<object>)[2] as MenuItem).IsEnabled = canHaveUserSave; + ((menu.Items as AvaloniaList<object>)[3] as MenuItem).IsEnabled = canHaveDeviceSave; + ((menu.Items as AvaloniaList<object>)[4] as MenuItem).IsEnabled = canHaveBcatSave; + } + } + } + } +} |