aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2022-08-11 18:07:37 -0300
committerGitHub <noreply@github.com>2022-08-11 18:07:37 -0300
commita5ff0024fb33964c802e1712e5b11a52390603e7 (patch)
treefdc0b7781541215cd728b8e0288b729f73dbad88 /Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs
parentf9661a54d21c3020783d14fd9935bb7b741a6915 (diff)
Rename ToSpan to AsSpan (#3556)1.1.211
Diffstat (limited to 'Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs b/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs
index 004b5aa2..006d6dd3 100644
--- a/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs
+++ b/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs
@@ -202,7 +202,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
Pitch = 0.0f;
Volume = 0.0f;
PreviousVolume = 0.0f;
- BiquadFilters.ToSpan().Fill(new BiquadFilterParameter());
+ BiquadFilters.AsSpan().Fill(new BiquadFilterParameter());
WaveBuffersCount = 0;
WaveBuffersIndex = 0;
MixId = Constants.UnusedMixId;
@@ -288,7 +288,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
ChannelsCount = parameter.ChannelCount;
Pitch = parameter.Pitch;
Volume = parameter.Volume;
- parameter.BiquadFilters.ToSpan().CopyTo(BiquadFilters.ToSpan());
+ parameter.BiquadFilters.AsSpan().CopyTo(BiquadFilters.AsSpan());
WaveBuffersCount = parameter.WaveBuffersCount;
WaveBuffersIndex = parameter.WaveBuffersIndex;
@@ -308,7 +308,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
SplitterId = Constants.UnusedSplitterId;
}
- parameter.ChannelResourceIds.ToSpan().CopyTo(ChannelResourceIds.ToSpan());
+ parameter.ChannelResourceIds.AsSpan().CopyTo(ChannelResourceIds.AsSpan());
DecodingBehaviour behaviour = DecodingBehaviour.Default;
@@ -638,7 +638,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
voiceUpdateState.Offset = 0;
voiceUpdateState.PlayedSampleCount = 0;
- voiceUpdateState.Pitch.ToSpan().Fill(0);
+ voiceUpdateState.Pitch.AsSpan().Fill(0);
voiceUpdateState.Fraction = 0;
voiceUpdateState.LoopContext = new Dsp.State.AdpcmLoopContext();
}
@@ -650,7 +650,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice
case Types.PlayState.Stopped:
case Types.PlayState.Paused:
- foreach (ref WaveBuffer wavebuffer in WaveBuffers.ToSpan())
+ foreach (ref WaveBuffer wavebuffer in WaveBuffers.AsSpan())
{
wavebuffer.BufferAddressInfo.GetReference(true);
wavebuffer.ContextAddressInfo.GetReference(true);