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authorMary <mary@mary.zone>2022-02-16 21:38:45 +0100
committerGitHub <noreply@github.com>2022-02-16 21:38:45 +0100
commitab5d77c0c4925955180dc51e9f289187ce6f2901 (patch)
tree55e3dc38d2a234a43b76fda6fb03e5eb83b97829 /Ryujinx.Audio/Renderer/Dsp/State/LimiterState.cs
parent7bfb5f79b8a7447105df85ca405d915a124d7ca1 (diff)
amadeus: Fix limiter correctness (#3126)1.1.30
This fixes missing audio on Nintendo Switch Sports Online Play Test.
Diffstat (limited to 'Ryujinx.Audio/Renderer/Dsp/State/LimiterState.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Dsp/State/LimiterState.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Renderer/Dsp/State/LimiterState.cs b/Ryujinx.Audio/Renderer/Dsp/State/LimiterState.cs
index 53913bad..3c2bbb47 100644
--- a/Ryujinx.Audio/Renderer/Dsp/State/LimiterState.cs
+++ b/Ryujinx.Audio/Renderer/Dsp/State/LimiterState.cs
@@ -37,6 +37,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
DectectorAverage.AsSpan().Fill(0.0f);
CompressionGain.AsSpan().Fill(1.0f);
DelayedSampleBufferPosition.AsSpan().Fill(0);
+ DelayedSampleBuffer.AsSpan().Fill(0.0f);
UpdateParameter(ref parameter);
}