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author | riperiperi <rhy3756547@hotmail.com> | 2023-02-09 02:50:18 +0000 |
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committer | GitHub <noreply@github.com> | 2023-02-09 03:50:18 +0100 |
commit | f1943fd0b65b74f164eec1f47a586a463fd4352a (patch) | |
tree | c509d0470aed2ff78f90fd79aa159993aa3a2978 /ARMeilleure/Decoders/OpCodeBImmCond.cs | |
parent | ec8d4f3af5d951776ab9d494ca1c5cae7809c08f (diff) |
Log shader compile errors with Warning level (#2617)1.1.612
* Log shader compile errors with Warning level
These are infrequent enough that I think it's worth dumping any errors into the log. They also keep causing graphical glitches, and the only indication that anything went wrong is a debug log that is never enabled.
* Add maximum length for shader log
Diffstat (limited to 'ARMeilleure/Decoders/OpCodeBImmCond.cs')
0 files changed, 0 insertions, 0 deletions