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authorriperiperi <rhy3756547@hotmail.com>2022-12-04 17:18:40 +0000
committerGitHub <noreply@github.com>2022-12-04 18:18:40 +0100
commit4965681e069eeedc5272030b131c2a45e6131e61 (patch)
tree050a6596728c6a040c5c17fd21339c913b97ee8f /ARMeilleure/Decoders/OpCodeAluImm.cs
parent3868a0020611491e30db19e5b27d33a7559c7071 (diff)
GPU: Swap bindings array instead of copying (#4003)1.1.418
* GPU: Swap bindings array instead of copying Reduces work on UpdateShaderState. Now the cost is a few reference moves for arrays, rather than copying data. Downside: bindings arrays are no longer readonly. * Micro optimisation * Add missing docs * Address Feedback
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