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authorMary <me@thog.eu>2020-07-04 00:13:35 +0200
committerGitHub <noreply@github.com>2020-07-04 00:13:35 +0200
commitc70056bc76096a9d468cafdc599de4fbbc9b1aa1 (patch)
tree479031e99e2b5ecd8ec78716eb46b355e4b7a4c9
parent0ac4c0c92ce54fcb211e0a21c385d85a48d0e1ae (diff)
sockets: Make sure to write the receivedBuffer (#1346)
Fix #1341
-rw-r--r--Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs b/Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs
index f4dd8ef2..d36cb8a9 100644
--- a/Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs
+++ b/Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs
@@ -1148,6 +1148,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
result = socket.Handle.Receive(receivedBuffer);
errno = SetResultErrno(socket.Handle, result);
+ context.Memory.Write((ulong)receivePosition, receivedBuffer);
}
catch (SocketException exception)
{