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authorAlex Barney <thealexbarney@gmail.com>2020-01-05 04:49:44 -0700
committerThog <me@thog.eu>2020-01-05 12:49:44 +0100
commit63b24b4af2804f173764c98586a19c39db04ad4d (patch)
tree7994f00e4bc06edc430004a7caa1bdf0231b2668
parente0e12b1672e49ab5810bf88bf8274990605ed67a (diff)
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801)
* Use savedata FS commands from LibHac * Add EnsureSaveData. Use ApplicationControlProperty struct * Add a function to migrate to the new directory layout * LibHac update * Change backup structure * Don't create UI files in the save path * Update RyuFs paths * Add GetProgramIndexForAccessLog Ryujinx only runs one program at a time, so always return values reflecting that * Load control NCA when loading from an NSP * Skip over UI stats when exiting * Set TitleName and TitleId in more cases. Fix TitleID naming style * Completely comment out GUI play stats code * rebase * Update LibHac * Update LibHac * Revert UI changes * Do migration automatically at startup * Rename RyuFs directory to Ryujinx * Update RyuFs text * Store savedata paths in the GUI * Make "Open Save Directory" work * Use a dummy NACP in EnsureSaveData if one is not loaded * Remove manual migration button * Respond to feedback * Don't read the installer config to get a version string * Delete nuget.config * Exclude 'sdcard' and 'bis' during migration Co-authored-by: Thog <thog@protonmail.com>
-rw-r--r--KEYS.md4
-rw-r--r--README.md4
-rw-r--r--Ryujinx.HLE/FileSystem/VirtualFileSystem.cs6
-rw-r--r--Ryujinx.HLE/HOS/Horizon.cs74
-rw-r--r--Ryujinx.HLE/HOS/Services/Account/Acc/IAccountServiceForApplication.cs2
-rw-r--r--Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs40
-rw-r--r--Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/FileSystemProxyHelper.cs52
-rw-r--r--Ryujinx.HLE/HOS/Services/Fs/IFileSystemProxy.cs222
-rw-r--r--Ryujinx.HLE/HOS/Services/Fs/ISaveDataInfoReader.cs31
-rw-r--r--Ryujinx.HLE/HOS/Services/Ns/IApplicationManagerInterface.cs202
-rw-r--r--Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs4
-rw-r--r--Ryujinx.HLE/Ryujinx.HLE.csproj4
-rw-r--r--Ryujinx.HLE/Switch.cs2
-rw-r--r--Ryujinx/Program.cs4
-rw-r--r--Ryujinx/Ui/AboutWindow.cs17
-rw-r--r--Ryujinx/Ui/ApplicationData.cs1
-rw-r--r--Ryujinx/Ui/ApplicationLibrary.cs22
-rw-r--r--Ryujinx/Ui/GameTableContextMenu.cs113
-rw-r--r--Ryujinx/Ui/MainWindow.cs35
-rw-r--r--Ryujinx/Ui/Migration.cs184
-rw-r--r--Ryujinx/Ui/SaveImporter.cs218
-rw-r--r--Ryujinx/Ui/SwitchSettings.cs6
22 files changed, 870 insertions, 377 deletions
diff --git a/KEYS.md b/KEYS.md
index 2250cd3e..868e1f06 100644
--- a/KEYS.md
+++ b/KEYS.md
@@ -6,7 +6,7 @@ Keys are required for decrypting most of the file formats used by the Nintendo S
* `prod.keys` - Contains common keys used by all Nintendo Switch devices.
* `title.keys` - Contains game-specific keys.
-Ryujinx will first look for keys in `RyuFS/system`, and if it doesn't find any there it will look in `$HOME/.switch`.
+Ryujinx will first look for keys in `Ryujinx/system`, and if it doesn't find any there it will look in `$HOME/.switch`.
To dump your `prod.keys` and `title.keys` please follow these following steps.
1. First off learn how to boot into RCM mode and inject payloads if you haven't already. This can be done [here](https://nh-server.github.io/switch-guide/).
2. Make sure you have an SD card with the latest release of [Atmosphere](https://github.com/Atmosphere-NX/Atmosphere/releases) inserted into your Nintendo Switch.
@@ -18,7 +18,7 @@ To dump your `prod.keys` and `title.keys` please follow these following steps.
8. After its completion press any button to return to the main menu of Lockpick_RCM.
9. Navigate to and select `Power off` if you have an SD card reader. Or you could Navigate and select `Reboot (RCM)` if you want to mount your SD card using `TegraRCMGUI > Tools > Memloader V3 > MMC - SD Card`.
10. You can find your keys in `sd:/switch/prod.keys` and `sd:/switch/title.keys` respectively.
-11. Copy these files and paste them in `RyuFS/system`.
+11. Copy these files and paste them in `Ryujinx/system`.
And you're done!
## Title keys
diff --git a/README.md b/README.md
index f14b7d52..80bfb6fd 100644
--- a/README.md
+++ b/README.md
@@ -29,7 +29,7 @@ If you build it yourself you will need to:
Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx project folder to run homebrew apps.
Run `dotnet run -c Release -- path\to\game.nsp/xci` to run official games.
-Every file related to Ryujinx is stored in the `RyuFs` folder. Located in `C:\Users\USERNAME\AppData\Roaming\` for Windows, `/home/USERNAME/.config` for Linux or `/Users/USERNAME/Library/Application Support/` for macOS. It can also be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
+Every file related to Ryujinx is stored in the `Ryujinx` folder. Located in `C:\Users\USERNAME\AppData\Roaming\` for Windows, `/home/USERNAME/.config` for Linux or `/Users/USERNAME/Library/Application Support/` for macOS. It can also be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
## Latest build
@@ -49,7 +49,7 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
- **System Titles**
- Some of our System Module implementations, like `time`, require [System Data Archives](https://switchbrew.org/wiki/Title_list#System_Data_Archives). You can install them by mounting your nand partition using [HacDiskMount](https://switchtools.sshnuke.net/) and copying the content to `RyuFs/nand/system`.
+ Some of our System Module implementations, like `time`, require [System Data Archives](https://switchbrew.org/wiki/Title_list#System_Data_Archives). You can install them by mounting your nand partition using [HacDiskMount](https://switchtools.sshnuke.net/) and copying the content to `Ryujinx/nand/system`.
- **Executables**
diff --git a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
index 5511ebcc..257a55a2 100644
--- a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
+++ b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
@@ -7,9 +7,9 @@ namespace Ryujinx.HLE.FileSystem
{
public class VirtualFileSystem : IDisposable
{
- public const string BasePath = "RyuFs";
- public const string NandPath = "nand";
- public const string SdCardPath = "sdmc";
+ public const string BasePath = "Ryujinx";
+ public const string NandPath = "bis";
+ public const string SdCardPath = "sdcard";
public const string SystemPath = "system";
public static string SafeNandPath = Path.Combine(NandPath, "safe");
diff --git a/Ryujinx.HLE/HOS/Horizon.cs b/Ryujinx.HLE/HOS/Horizon.cs
index 2e5b7a70..164a49a0 100644
--- a/Ryujinx.HLE/HOS/Horizon.cs
+++ b/Ryujinx.HLE/HOS/Horizon.cs
@@ -1,8 +1,10 @@
using LibHac;
+using LibHac.Common;
using LibHac.Fs;
using LibHac.FsService;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
+using LibHac.Ns;
using LibHac.Spl;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem.Content;
@@ -103,7 +105,7 @@ namespace Ryujinx.HLE.HOS
private bool _hasStarted;
- public Nacp ControlData { get; set; }
+ public BlitStruct<ApplicationControlProperty> ControlData { get; set; }
public string TitleName { get; private set; }
@@ -116,11 +118,13 @@ namespace Ryujinx.HLE.HOS
internal long HidBaseAddress { get; private set; }
internal FileSystemServer FsServer { get; private set; }
+ public FileSystemClient FsClient { get; private set; }
+
internal EmulatedGameCard GameCard { get; private set; }
public Horizon(Switch device)
{
- ControlData = new Nacp();
+ ControlData = new BlitStruct<ApplicationControlProperty>(1);
Device = device;
@@ -245,6 +249,7 @@ namespace Ryujinx.HLE.HOS
};
FsServer = new FileSystemServer(fsServerConfig);
+ FsClient = FsServer.CreateFileSystemClient();
}
public void LoadCart(string exeFsDir, string romFsFile = null)
@@ -350,6 +355,10 @@ namespace Ryujinx.HLE.HOS
{
ReadControlData(controlNca);
}
+ else
+ {
+ ControlData.ByteSpan.Clear();
+ }
return (mainNca, patchNca, controlNca);
}
@@ -362,9 +371,23 @@ namespace Ryujinx.HLE.HOS
if (result.IsSuccess())
{
- ControlData = new Nacp(controlFile.AsStream());
+ result = controlFile.Read(out long bytesRead, 0, ControlData.ByteSpan, ReadOption.None);
- TitleName = ControlData.Descriptions[(int)State.DesiredTitleLanguage].Title;
+ if (result.IsSuccess() && bytesRead == ControlData.ByteSpan.Length)
+ {
+ TitleName = ControlData.Value
+ .Titles[(int) State.DesiredTitleLanguage].Name.ToString();
+
+ if (string.IsNullOrWhiteSpace(TitleName))
+ {
+ TitleName = ControlData.Value.Titles.ToArray()
+ .FirstOrDefault(x => x.Name[0] != 0).Name.ToString();
+ }
+ }
+ }
+ else
+ {
+ ControlData.ByteSpan.Clear();
}
}
@@ -489,33 +512,16 @@ namespace Ryujinx.HLE.HOS
}
LoadExeFs(codeFs, out Npdm metaData);
-
- Nacp ReadControlData()
- {
- IFileSystem controlRomfs = controlNca.OpenFileSystem(NcaSectionType.Data, FsIntegrityCheckLevel);
-
- controlRomfs.OpenFile(out IFile controlFile, "/control.nacp", OpenMode.Read).ThrowIfFailure();
-
- Nacp controlData = new Nacp(controlFile.AsStream());
-
- TitleName = controlData.Descriptions[(int)State.DesiredTitleLanguage].Title;
- TitleId = metaData.Aci0.TitleId.ToString("x16");
-
- if (string.IsNullOrWhiteSpace(TitleName))
- {
- TitleName = controlData.Descriptions.ToList().Find(x => !string.IsNullOrWhiteSpace(x.Title)).Title;
- }
-
- return controlData;
- }
+
+ TitleId = metaData.Aci0.TitleId.ToString("x16");
if (controlNca != null)
{
- ReadControlData();
+ ReadControlData(controlNca);
}
else
{
- TitleId = metaData.Aci0.TitleId.ToString("x16");
+ ControlData.ByteSpan.Clear();
}
}
@@ -613,28 +619,28 @@ namespace Ryujinx.HLE.HOS
if (nacpSize != 0)
{
input.Seek(obj.FileSize + (long)nacpOffset, SeekOrigin.Begin);
- using (MemoryStream stream = new MemoryStream(reader.ReadBytes((int)nacpSize)))
- {
- ControlData = new Nacp(stream);
- }
- metaData.TitleName = ControlData.Descriptions[(int)State.DesiredTitleLanguage].Title;
+ reader.Read(ControlData.ByteSpan);
+
+ ref ApplicationControlProperty nacp = ref ControlData.Value;
+
+ metaData.TitleName = nacp.Titles[(int)State.DesiredTitleLanguage].Name.ToString();
if (string.IsNullOrWhiteSpace(metaData.TitleName))
{
- metaData.TitleName = ControlData.Descriptions.ToList().Find(x => !string.IsNullOrWhiteSpace(x.Title)).Title;
+ metaData.TitleName = nacp.Titles.ToArray().FirstOrDefault(x => x.Name[0] != 0).Name.ToString();
}
- metaData.Aci0.TitleId = ControlData.PresenceGroupId;
+ metaData.Aci0.TitleId = nacp.PresenceGroupId;
if (metaData.Aci0.TitleId == 0)
{
- metaData.Aci0.TitleId = ControlData.SaveDataOwnerId;
+ metaData.Aci0.TitleId = nacp.SaveDataOwnerId.Value;
}
if (metaData.Aci0.TitleId == 0)
{
- metaData.Aci0.TitleId = ControlData.AddOnContentBaseId - 0x1000;
+ metaData.Aci0.TitleId = nacp.AddOnContentBaseId - 0x1000;
}
if (metaData.Aci0.TitleId.ToString("x16") == "fffffffffffff000")
diff --git a/Ryujinx.HLE/HOS/Services/Account/Acc/IAccountServiceForApplication.cs b/Ryujinx.HLE/HOS/Services/Account/Acc/IAccountServiceForApplication.cs
index f8e6b22a..ec26d11f 100644
--- a/Ryujinx.HLE/HOS/Services/Account/Acc/IAccountServiceForApplication.cs
+++ b/Ryujinx.HLE/HOS/Services/Account/Acc/IAccountServiceForApplication.cs
@@ -287,7 +287,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
// Account actually calls nn::arp::detail::IReader::GetApplicationControlProperty() with the current PID and store the result (NACP File) internally.
// But since we use LibHac and we load one Application at a time, it's not necessary.
- context.ResponseData.Write(context.Device.System.ControlData.UserAccountSwitchLock);
+ context.ResponseData.Write(context.Device.System.ControlData.Value.UserAccountSwitchLock);
Logger.PrintStub(LogClass.ServiceAcc);
diff --git a/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs b/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs
index 464d0b47..904264aa 100644
--- a/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs
+++ b/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs
@@ -1,13 +1,19 @@
+using LibHac;
+using LibHac.Account;
+using LibHac.Common;
+using LibHac.Ncm;
+using LibHac.Ns;
+using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
-using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage;
using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService;
-using Ryujinx.HLE.Utilities;
using System;
+using static LibHac.Fs.ApplicationSaveDataManagement;
+
namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy
{
class IApplicationFunctions : IpcService
@@ -24,7 +30,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
public ResultCode PopLaunchParameter(ServiceCtx context)
{
// Only the first 0x18 bytes of the Data seems to be actually used.
- MakeObject(context, new IStorage(StorageHelper.MakeLaunchParams()));
+ MakeObject(context, new AppletAE.IStorage(StorageHelper.MakeLaunchParams()));
return ResultCode.Success;
}
@@ -33,13 +39,33 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
// EnsureSaveData(nn::account::Uid) -> u64
public ResultCode EnsureSaveData(ServiceCtx context)
{
- UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
+ Uid userId = context.RequestData.ReadStruct<Uid>();
+ TitleId titleId = new TitleId(context.Process.TitleId);
- context.ResponseData.Write(0L);
+ BlitStruct<ApplicationControlProperty> controlHolder = context.Device.System.ControlData;
- Logger.PrintStub(LogClass.ServiceAm, new { userId });
+ ref ApplicationControlProperty control = ref controlHolder.Value;
- return ResultCode.Success;
+ if (Util.IsEmpty(controlHolder.ByteSpan))
+ {
+ // If the current application doesn't have a loaded control property, create a dummy one
+ // and set the savedata sizes so a user savedata will be created.
+ control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
+
+ // The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
+ control.UserAccountSaveDataSize = 0x4000;
+ control.UserAccountSaveDataJournalSize = 0x4000;
+
+ Logger.PrintWarning(LogClass.ServiceAm,
+ "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
+ }
+
+ Result result = EnsureApplicationSaveData(context.Device.System.FsClient, out long requiredSize, titleId,
+ ref context.Device.System.ControlData.Value, ref userId);
+
+ context.ResponseData.Write(requiredSize);
+
+ return (ResultCode)result.Value;
}
[Command(21)]
diff --git a/Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/FileSystemProxyHelper.cs b/Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/FileSystemProxyHelper.cs
index 2b0f06dd..1dd5fb86 100644
--- a/Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/FileSystemProxyHelper.cs
+++ b/Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/FileSystemProxyHelper.cs
@@ -3,54 +3,12 @@ using LibHac.Fs;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
using LibHac.Spl;
-using Ryujinx.Common;
-using Ryujinx.HLE.FileSystem;
-using Ryujinx.HLE.Utilities;
using System.IO;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
static class FileSystemProxyHelper
{
- public static ResultCode LoadSaveDataFileSystem(ServiceCtx context, bool readOnly, out IFileSystem loadedFileSystem)
- {
- loadedFileSystem = null;
-
- SaveSpaceId saveSpaceId = (SaveSpaceId)context.RequestData.ReadInt64();
- ulong titleId = context.RequestData.ReadUInt64();
- UInt128 userId = context.RequestData.ReadStruct<UInt128>();
- long saveId = context.RequestData.ReadInt64();
- SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
- SaveInfo saveInfo = new SaveInfo(titleId, saveId, saveDataType, saveSpaceId, userId);
- string savePath = context.Device.FileSystem.GetSavePath(context, saveInfo);
-
- try
- {
- LocalFileSystem fileSystem = new LocalFileSystem(savePath);
-
- Result result = DirectorySaveDataFileSystem.CreateNew(out DirectorySaveDataFileSystem dirFileSystem, fileSystem);
- if (result.IsFailure())
- {
- return (ResultCode)result.Value;
- }
-
- LibHac.Fs.IFileSystem saveFileSystem = dirFileSystem;
-
- if (readOnly)
- {
- saveFileSystem = new ReadOnlyFileSystem(saveFileSystem);
- }
-
- loadedFileSystem = new IFileSystem(saveFileSystem);
- }
- catch (HorizonResultException ex)
- {
- return (ResultCode)ex.ResultValue.Value;
- }
-
- return ResultCode.Success;
- }
-
public static ResultCode OpenNsp(ServiceCtx context, string pfsPath, out IFileSystem openedFileSystem)
{
openedFileSystem = null;
@@ -154,5 +112,15 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
}
}
}
+
+ public static Result ReadFsPath(out FsPath path, ServiceCtx context, int index = 0)
+ {
+ long position = context.Request.SendBuff[index].Position;
+ long size = context.Request.SendBuff[index].Size;
+
+ byte[] pathBytes = context.Memory.ReadBytes(position, size);
+
+ return FsPath.FromSpan(out path, pathBytes);
+ }
}
}
diff --git a/Ryujinx.HLE/HOS/Services/Fs/IFileSystemProxy.cs b/Ryujinx.HLE/HOS/Services/Fs/IFileSystemProxy.cs
index 38111019..60f4a3f4 100644
--- a/Ryujinx.HLE/HOS/Services/Fs/IFileSystemProxy.cs
+++ b/Ryujinx.HLE/HOS/Services/Fs/IFileSystemProxy.cs
@@ -3,13 +3,14 @@ using LibHac.Fs;
using LibHac.FsService;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
+using LibHac.Ncm;
+using Ryujinx.Common;
using Ryujinx.Common.Logging;
-using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy;
using System.IO;
-using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
using static Ryujinx.HLE.Utilities.StringUtils;
+using StorageId = Ryujinx.HLE.FileSystem.StorageId;
namespace Ryujinx.HLE.HOS.Services.Fs
{
@@ -90,29 +91,13 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenBisFileSystem(nn::fssrv::sf::Partition partitionID, buffer<bytes<0x301>, 0x19, 0x301>) -> object<nn::fssrv::sf::IFileSystem> Bis
public ResultCode OpenBisFileSystem(ServiceCtx context)
{
- int bisPartitionId = context.RequestData.ReadInt32();
- string partitionString = ReadUtf8String(context);
- string bisPartitionPath = string.Empty;
+ BisPartitionId bisPartitionId = (BisPartitionId)context.RequestData.ReadInt32();
- switch (bisPartitionId)
- {
- case 29:
- bisPartitionPath = SafeNandPath;
- break;
- case 30:
- case 31:
- bisPartitionPath = SystemNandPath;
- break;
- case 32:
- bisPartitionPath = UserNandPath;
- break;
- default:
- return ResultCode.InvalidInput;
- }
+ Result rc = FileSystemProxyHelper.ReadFsPath(out FsPath path, context);
+ if (rc.IsFailure()) return (ResultCode)rc.Value;
- string fullPath = context.Device.FileSystem.GetFullPartitionPath(bisPartitionPath);
-
- LocalFileSystem fileSystem = new LocalFileSystem(fullPath);
+ rc = _baseFileSystemProxy.OpenBisFileSystem(out LibHac.Fs.IFileSystem fileSystem, ref path, bisPartitionId);
+ if (rc.IsFailure()) return (ResultCode)rc.Value;
MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
@@ -123,15 +108,69 @@ namespace Ryujinx.HLE.HOS.Services.Fs
// OpenSdCardFileSystem() -> object<nn::fssrv::sf::IFileSystem>
public ResultCode OpenSdCardFileSystem(ServiceCtx context)
{
- string sdCardPath = context.Device.FileSystem.GetSdCardPath();
-
- LocalFileSystem fileSystem = new LocalFileSystem(sdCardPath);
+ Result rc = _baseFileSystemProxy.OpenSdCardFileSystem(out LibHac.Fs.IFileSystem fileSystem);
+ if (rc.IsFailure()) return (ResultCode)rc.Value;
MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
return ResultCode.Success;
}
+ [Command(21)]
+ public ResultCode DeleteSaveDataFileSystem(ServiceCtx context)
+ {
+ ulong saveDataId = context.RequestData.ReadUInt64();
+
+ Result result = _baseFileSystemProxy.DeleteSaveDataFileSystem(saveDataId);
+
+ return (ResultCode)result.Value;
+ }
+
+ [Command(22)]
+ public ResultCode CreateSaveDataFileSystem(ServiceCtx context)
+ {
+ SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
+ SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
+ SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
+
+ Result result = _baseFileSystemProxy.CreateSaveDataFileSystem(ref attribute, ref createInfo, ref metaCreateInfo);
+
+ return (ResultCode)result.Value;
+ }
+
+ [Command(23)]
+ public ResultCode CreateSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
+ {
+ SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
+ SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
+
+ Result result = _baseFileSystemProxy.CreateSaveDataFileSystemBySystemSaveDataId(ref attribute, ref createInfo);
+
+ return (ResultCode)result.Value;
+ }
+
+ [Command(25)]
+ public ResultCode DeleteSaveDataFileSystemBySaveDataSpaceId(ServiceCtx context)
+ {
+ SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
+ ulong saveDataId = context.RequestData.ReadUInt64();
+
+ Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataSpaceId(spaceId, saveDataId);
+
+ return (ResultCode)result.Value;
+ }
+
+ [Command(28)]
+ public ResultCode DeleteSaveDataFileSystemBySaveDataAttribute(ServiceCtx context)
+ {
+ SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
+ SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
+
+ Result result = _baseFileSystemProxy.DeleteSaveDataFileSystemBySaveDataAttribute(spaceId, ref attribute);
+
+ return (ResultCode)result.Value;
+ }
+
[Command(30)]
// OpenGameCardStorage(u32, u32) -> object<nn::fssrv::sf::IStorage>
public ResultCode OpenGameCardStorage(ServiceCtx context)
@@ -149,46 +188,141 @@ namespace Ryujinx.HLE.HOS.Services.Fs
return (ResultCode)result.Value;
}
+ [Command(35)]
+ public ResultCode CreateSaveDataFileSystemWithHashSalt(ServiceCtx context)
+ {
+ SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
+ SaveDataCreateInfo createInfo = context.RequestData.ReadStruct<SaveDataCreateInfo>();
+ SaveMetaCreateInfo metaCreateInfo = context.RequestData.ReadStruct<SaveMetaCreateInfo>();
+ HashSalt hashSalt = context.RequestData.ReadStruct<HashSalt>();
+
+ Result result = _baseFileSystemProxy.CreateSaveDataFileSystemWithHashSalt(ref attribute, ref createInfo, ref metaCreateInfo, ref hashSalt);
+
+ return (ResultCode)result.Value;
+ }
+
[Command(51)]
// OpenSaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> saveDataFs
public ResultCode OpenSaveDataFileSystem(ServiceCtx context)
{
- ResultCode result = FileSystemProxyHelper.LoadSaveDataFileSystem(context, false, out FileSystemProxy.IFileSystem fileSystem);
+ SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
+ SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
+
+ if (attribute.TitleId == TitleId.Zero)
+ {
+ attribute.TitleId = new TitleId(context.Process.TitleId);
+ }
- if (result == ResultCode.Success)
+ Result result = _baseFileSystemProxy.OpenSaveDataFileSystem(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
+
+ if (result.IsSuccess())
{
- MakeObject(context, fileSystem);
+ MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
}
- return result;
+ return (ResultCode)result.Value;
}
[Command(52)]
// OpenSaveDataFileSystemBySystemSaveDataId(u8 save_data_space_id, nn::fssrv::sf::SaveStruct saveStruct) -> object<nn::fssrv::sf::IFileSystem> systemSaveDataFs
public ResultCode OpenSaveDataFileSystemBySystemSaveDataId(ServiceCtx context)
{
- ResultCode result = FileSystemProxyHelper.LoadSaveDataFileSystem(context, false, out FileSystemProxy.IFileSystem fileSystem);
+ SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
+ SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
+
+ Result result = _baseFileSystemProxy.OpenSaveDataFileSystemBySystemSaveDataId(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
- if (result == ResultCode.Success)
+ if (result.IsSuccess())
{
- MakeObject(context, fileSystem);
+ MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
}
- return result;
+ return (ResultCode)result.Value;
}
[Command(53)]
// OpenReadOnlySaveDataFileSystem(u8 save_data_space_id, nn::fssrv::sf::SaveStruct save_struct) -> object<nn::fssrv::sf::IFileSystem>
public ResultCode OpenReadOnlySaveDataFileSystem(ServiceCtx context)
{
- ResultCode result = FileSystemProxyHelper.LoadSaveDataFileSystem(context, true, out FileSystemProxy.IFileSystem fileSystem);
+ SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
+ SaveDataAttribute attribute = context.RequestData.ReadStruct<SaveDataAttribute>();
+
+ if (attribute.TitleId == TitleId.Zero)
+ {
+ attribute.TitleId = new TitleId(context.Process.TitleId);
+ }
+
+ Result result = _baseFileSystemProxy.OpenReadOnlySaveDataFileSystem(out LibHac.Fs.IFileSystem fileSystem, spaceId, ref attribute);
+
+ if (result.IsSuccess())
+ {
+ MakeObject(context, new FileSystemProxy.IFileSystem(fileSystem));
+ }
+
+ return (ResultCode)result.Value;
+ }
+
+ [Command(60)]
+ public ResultCode OpenSaveDataInfoReader(ServiceCtx context)
+ {
+ Result result = _baseFileSystemProxy.OpenSaveDataInfoReader(out LibHac.FsService.ISaveDataInfoReader infoReader);
- if (result == ResultCode.Success)
+ if (result.IsSuccess())
{
- MakeObject(context, fileSystem);
+ MakeObject(context, new ISaveDataInfoReader(infoReader));
}
- return result;
+ return (ResultCode)result.Value;
+ }
+
+ [Command(61)]
+ public ResultCode OpenSaveDataInfoReaderBySaveDataSpaceId(ServiceCtx context)
+ {
+ SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadByte();
+
+ Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderBySaveDataSpaceId(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId);
+
+ if (result.IsSuccess())
+ {
+ MakeObject(context, new ISaveDataInfoReader(infoReader));
+ }
+
+ return (ResultCode)result.Value;
+ }
+
+ [Command(67)]
+ public ResultCode FindSaveDataWithFilter(ServiceCtx context)
+ {
+ SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
+ SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
+
+ long bufferPosition = context.Request.ReceiveBuff[0].Position;
+ long bufferLen = context.Request.ReceiveBuff[0].Size;
+
+ byte[] infoBuffer = new byte[bufferLen];
+
+ Result result = _baseFileSystemProxy.FindSaveDataWithFilter(out long count, infoBuffer, spaceId, ref filter);
+
+ context.Memory.WriteBytes(bufferPosition, infoBuffer);
+ context.ResponseData.Write(count);
+
+ return (ResultCode)result.Value;
+ }
+
+ [Command(68)]
+ public ResultCode OpenSaveDataInfoReaderWithFilter(ServiceCtx context)
+ {
+ SaveDataSpaceId spaceId = (SaveDataSpaceId)context.RequestData.ReadInt64();
+ SaveDataFilter filter = context.RequestData.ReadStruct<SaveDataFilter>();
+
+ Result result = _baseFileSystemProxy.OpenSaveDataInfoReaderWithFilter(out LibHac.FsService.ISaveDataInfoReader infoReader, spaceId, ref filter);
+
+ if (result.IsSuccess())
+ {
+ MakeObject(context, new ISaveDataInfoReader(infoReader));
+ }
+
+ return (ResultCode)result.Value;
}
[Command(200)]
@@ -306,5 +440,17 @@ namespace Ryujinx.HLE.HOS.Services.Fs
return ResultCode.Success;
}
+
+ [Command(1011)]
+ public ResultCode GetProgramIndexForAccessLog(ServiceCtx context)
+ {
+ int programIndex = 0;
+ int programCount = 1;
+
+ context.ResponseData.Write(programIndex);
+ context.ResponseData.Write(programCount);
+
+ return ResultCode.Success;
+ }
}
} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Fs/ISaveDataInfoReader.cs b/Ryujinx.HLE/HOS/Services/Fs/ISaveDataInfoReader.cs
new file mode 100644
index 00000000..3d5ae8e2
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Fs/ISaveDataInfoReader.cs
@@ -0,0 +1,31 @@
+using LibHac;
+
+namespace Ryujinx.HLE.HOS.Services.Fs
+{
+ class ISaveDataInfoReader : IpcService
+ {
+ private LibHac.FsService.ISaveDataInfoReader _baseReader;
+
+ public ISaveDataInfoReader(LibHac.FsService.ISaveDataInfoReader baseReader)
+ {
+ _baseReader = baseReader;
+ }
+
+ [Command(0)]
+ // ReadSaveDataInfo() -> (u64, buffer<unknown, 6>)
+ public ResultCode ReadSaveDataInfo(ServiceCtx context)
+ {
+ long bufferPosition = context.Request.ReceiveBuff[0].Position;
+ long bufferLen = context.Request.ReceiveBuff[0].Size;
+
+ byte[] infoBuffer = new byte[bufferLen];
+
+ Result result = _baseReader.ReadSaveDataInfo(out long readCount, infoBuffer);
+
+ context.Memory.WriteBytes(bufferPosition, infoBuffer);
+ context.ResponseData.Write(readCount);
+
+ return (ResultCode)result.Value;
+ }
+ }
+}
diff --git a/Ryujinx.HLE/HOS/Services/Ns/IApplicationManagerInterface.cs b/Ryujinx.HLE/HOS/Services/Ns/IApplicationManagerInterface.cs
index d09403f9..e185233b 100644
--- a/Ryujinx.HLE/HOS/Services/Ns/IApplicationManagerInterface.cs
+++ b/Ryujinx.HLE/HOS/Services/Ns/IApplicationManagerInterface.cs
@@ -1,8 +1,4 @@
-using LibHac;
-using System;
-using System.Text;
-
-namespace Ryujinx.HLE.HOS.Services.Ns
+namespace Ryujinx.HLE.HOS.Services.Ns
{
[Service("ns:am")]
class IApplicationManagerInterface : IpcService
@@ -10,201 +6,17 @@ namespace Ryujinx.HLE.HOS.Services.Ns
public IApplicationManagerInterface(ServiceCtx context) { }
[Command(400)]
- // GetApplicationControlData(unknown<0x10>) -> (unknown<4>, buffer<unknown, 6>)
+ // GetApplicationControlData(u8, u64) -> (unknown<4>, buffer<unknown, 6>)
public ResultCode GetApplicationControlData(ServiceCtx context)
{
- long position = context.Request.ReceiveBuff[0].Position;
-
- Nacp nacp = context.Device.System.ControlData;
-
- for (int i = 0; i < 0x10; i++)
- {
- NacpDescription description = nacp.Descriptions[i];
-
- byte[] titleData = new byte[0x200];
- byte[] developerData = new byte[0x100];
-
- if (description !=null && description.Title != null)
- {
- byte[] titleDescriptionData = Encoding.ASCII.GetBytes(description.Title);
- Buffer.BlockCopy(titleDescriptionData, 0, titleData, 0, titleDescriptionData.Length);
-
- }
-
- if (description != null && description.Developer != null)
- {
- byte[] developerDescriptionData = Encoding.ASCII.GetBytes(description.Developer);
- Buffer.BlockCopy(developerDescriptionData, 0, developerData, 0, developerDescriptionData.Length);
- }
-
- context.Memory.WriteBytes(position, titleData);
- context.Memory.WriteBytes(position + 0x200, developerData);
-
- position += i * 0x300;
- }
-
- byte[] isbn = new byte[0x25];
-
- if (nacp.Isbn != null)
- {
- byte[] isbnData = Encoding.ASCII.GetBytes(nacp.Isbn);
- Buffer.BlockCopy(isbnData, 0, isbn, 0, isbnData.Length);
- }
-
- context.Memory.WriteBytes(position, isbn);
- position += isbn.Length;
-
- context.Memory.WriteByte(position++, nacp.StartupUserAccount);
- context.Memory.WriteByte(position++, nacp.UserAccountSwitchLock);
- context.Memory.WriteByte(position++, nacp.AocRegistrationType);
-
- context.Memory.WriteInt32(position, nacp.AttributeFlag);
- position += 4;
-
- context.Memory.WriteUInt32(position, nacp.SupportedLanguageFlag);
- position += 4;
-
- context.Memory.WriteUInt32(position, nacp.ParentalControlFlag);
- position += 4;
-
- context.Memory.WriteByte(position++, nacp.Screenshot);
- context.Memory.WriteByte(position++, nacp.VideoCapture);
- context.Memory.WriteByte(position++, nacp.DataLossConfirmation);
- context.Memory.WriteByte(position++, nacp.PlayLogPolicy);
-
- context.Memory.WriteUInt64(position, nacp.PresenceGroupId);
- position += 8;
-
- for (int i = 0; i < nacp.RatingAge.Length; i++)
- {
- context.Memory.WriteSByte(position++, nacp.RatingAge[i]);
- }
-
- byte[] displayVersion = new byte[0x10];
-
- if (nacp.DisplayVersion != null)
- {
- byte[] displayVersionData = Encoding.ASCII.GetBytes(nacp.DisplayVersion);
- Buffer.BlockCopy(displayVersionData, 0, displayVersion, 0, displayVersionData.Length);
- }
-
- context.Memory.WriteBytes(position, displayVersion);
- position += displayVersion.Length;
-
- context.Memory.WriteUInt64(position, nacp.AddOnContentBaseId);
- position += 8;
-
- context.Memory.WriteUInt64(position, nacp.SaveDataOwnerId);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.UserAccountSaveDataSize);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.UserAccountSaveDataJournalSize);
- position += 8;
+ byte source = (byte)context.RequestData.ReadInt64();
+ ulong titleId = (byte)context.RequestData.ReadUInt64();
- context.Memory.WriteInt64(position, nacp.DeviceSaveDataSize);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.DeviceSaveDataJournalSize);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.BcatDeliveryCacheStorageSize);
- position += 8;
-
- byte[] applicationErrorCodeCategory = new byte[0x8];
-
- if (nacp.ApplicationErrorCodeCategory != null)
- {
- byte[] applicationErrorCodeCategoryData = Encoding.ASCII.GetBytes(nacp.ApplicationErrorCodeCategory);
- Buffer.BlockCopy(applicationErrorCodeCategoryData, 0, applicationErrorCodeCategoryData, 0, applicationErrorCodeCategoryData.Length);
- }
-
- context.Memory.WriteBytes(position, applicationErrorCodeCategory);
- position += applicationErrorCodeCategory.Length;
-
- for (int i = 0; i < nacp.LocalCommunicationId.Length; i++)
- {
- context.Memory.WriteUInt64(position, nacp.LocalCommunicationId[i]);
- position += 8;
- }
-
- context.Memory.WriteByte(position++, nacp.LogoType);
- context.Memory.WriteByte(position++, nacp.LogoHandling);
- context.Memory.WriteByte(position++, nacp.RuntimeAddOnContentInstall);
-
- byte[] reserved000 = new byte[0x3];
- context.Memory.WriteBytes(position, reserved000);
- position += reserved000.Length;
-
- context.Memory.WriteByte(position++, nacp.CrashReport);
- context.Memory.WriteByte(position++, nacp.Hdcp);
- context.Memory.WriteUInt64(position, nacp.SeedForPseudoDeviceId);
- position += 8;
-
- byte[] bcatPassphrase = new byte[65];
- if (nacp.BcatPassphrase != null)
- {
- byte[] bcatPassphraseData = Encoding.ASCII.GetBytes(nacp.BcatPassphrase);
- Buffer.BlockCopy(bcatPassphraseData, 0, bcatPassphrase, 0, bcatPassphraseData.Length);
- }
-
- context.Memory.WriteBytes(position, bcatPassphrase);
- position += bcatPassphrase.Length;
-
- context.Memory.WriteByte(position++, nacp.Reserved01);
-
- byte[] reserved02 = new byte[0x6];
- context.Memory.WriteBytes(position, reserved02);
- position += reserved02.Length;
-
- context.Memory.WriteInt64(position, nacp.UserAccountSaveDataSizeMax);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.UserAccountSaveDataJournalSizeMax);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.DeviceSaveDataSizeMax);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.DeviceSaveDataJournalSizeMax);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.TemporaryStorageSize);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.CacheStorageSize);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.CacheStorageJournalSize);
- position += 8;
-
- context.Memory.WriteInt64(position, nacp.CacheStorageDataAndJournalSizeMax);
- position += 8;
-
- context.Memory.WriteInt16(position, nacp.CacheStorageIndex);
- position += 2;
-
- byte[] reserved03 = new byte[0x6];
- context.Memory.WriteBytes(position, reserved03);
- position += reserved03.Length;
-
- for (int i = 0; i < 16; i++)
- {
- ulong value = 0;
-
- if (nacp.PlayLogQueryableApplicationId.Count > i)
- {
- value = nacp.PlayLogQueryableApplicationId[i];
- }
+ long position = context.Request.ReceiveBuff[0].Position;
- context.Memory.WriteUInt64(position, value);
- position += 8;
- }
+ byte[] nacpData = context.Device.System.ControlData.ByteSpan.ToArray();
- context.Memory.WriteByte(position++, nacp.PlayLogQueryCapability);
- context.Memory.WriteByte(position++, nacp.RepairFlag);
- context.Memory.WriteByte(position++, nacp.ProgramIndex);
+ context.Memory.WriteBytes(position, nacpData);
return ResultCode.Success;
}
diff --git a/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs b/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs
index b3646925..925a2593 100644
--- a/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs
+++ b/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs
@@ -30,7 +30,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
}
}
- PlayLogQueryCapability queryCapability = (PlayLogQueryCapability)context.Device.System.ControlData.PlayLogQueryCapability;
+ PlayLogQueryCapability queryCapability = (PlayLogQueryCapability)context.Device.System.ControlData.Value.PlayLogQueryCapability;
List<ulong> titleIds = new List<ulong>();
@@ -44,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
// Check if input title ids are in the whitelist.
foreach (ulong titleId in titleIds)
{
- if (!context.Device.System.ControlData.PlayLogQueryableApplicationId.Contains(titleId))
+ if (!context.Device.System.ControlData.Value.PlayLogQueryableApplicationId.Contains(titleId))
{
return (ResultCode)Am.ResultCode.ObjectInvalid;
}
diff --git a/Ryujinx.HLE/Ryujinx.HLE.csproj b/Ryujinx.HLE/Ryujinx.HLE.csproj
index 42bc4ddc..68371465 100644
--- a/Ryujinx.HLE/Ryujinx.HLE.csproj
+++ b/Ryujinx.HLE/Ryujinx.HLE.csproj
@@ -1,4 +1,4 @@
-<Project Sdk="Microsoft.NET.Sdk">
+<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.0</TargetFramework>
@@ -51,7 +51,7 @@
<ItemGroup>
<PackageReference Include="Concentus" Version="1.1.7" />
- <PackageReference Include="LibHac" Version="0.6.0" />
+ <PackageReference Include="LibHac" Version="0.7.0" />
<PackageReference Include="TimeZoneConverter.Posix" Version="2.1.0" />
</ItemGroup>
diff --git a/Ryujinx.HLE/Switch.cs b/Ryujinx.HLE/Switch.cs
index a4d07f6a..d1ca3d1f 100644
--- a/Ryujinx.HLE/Switch.cs
+++ b/Ryujinx.HLE/Switch.cs
@@ -21,7 +21,7 @@ namespace Ryujinx.HLE
internal NvGpu Gpu { get; private set; }
- internal VirtualFileSystem FileSystem { get; private set; }
+ public VirtualFileSystem FileSystem { get; private set; }
public Horizon System { get; private set; }
diff --git a/Ryujinx/Program.cs b/Ryujinx/Program.cs
index 98b8d692..b2b6cc73 100644
--- a/Ryujinx/Program.cs
+++ b/Ryujinx/Program.cs
@@ -48,11 +48,11 @@ namespace Ryujinx
Application.Init();
- string appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFs", "system", "prod.keys");
+ string appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Ryujinx", "system", "prod.keys");
string userProfilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".switch", "prod.keys");
if (!File.Exists(appDataPath) && !File.Exists(userProfilePath))
{
- GtkDialog.CreateErrorDialog($"Key file was not found. Please refer to `KEYS.md` for more info");
+ GtkDialog.CreateErrorDialog("Key file was not found. Please refer to `KEYS.md` for more info");
}
MainWindow mainWindow = new MainWindow();
diff --git a/Ryujinx/Ui/AboutWindow.cs b/Ryujinx/Ui/AboutWindow.cs
index b9534243..0332d7a4 100644
--- a/Ryujinx/Ui/AboutWindow.cs
+++ b/Ryujinx/Ui/AboutWindow.cs
@@ -40,21 +40,8 @@ namespace Ryujinx.Ui
_discordLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.DiscordLogo.png", 30 , 30 );
_twitterLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.TwitterLogo.png", 30 , 30 );
- try
- {
- IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
-
- using (Stream stream = File.OpenRead(System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFS", "Installer", "Config", "Config.json")))
- {
- AboutInformation = JsonSerializer.Deserialize<AboutInfo>(stream, resolver);
- }
-
- _versionText.Text = $"Version {AboutInformation.InstallVersion} - {AboutInformation.InstallBranch} ({AboutInformation.InstallCommit})";
- }
- catch
- {
- _versionText.Text = "Unknown Version";
- }
+ // todo: Get version string
+ _versionText.Text = "Unknown Version";
}
private static void OpenUrl(string url)
diff --git a/Ryujinx/Ui/ApplicationData.cs b/Ryujinx/Ui/ApplicationData.cs
index f43099c1..defc5e98 100644
--- a/Ryujinx/Ui/ApplicationData.cs
+++ b/Ryujinx/Ui/ApplicationData.cs
@@ -13,5 +13,6 @@
public string FileExtension { get; set; }
public string FileSize { get; set; }
public string Path { get; set; }
+ public string SaveDataPath { get; set; }
}
}
diff --git a/Ryujinx/Ui/ApplicationLibrary.cs b/Ryujinx/Ui/ApplicationLibrary.cs
index fecbf27b..90d333a2 100644
--- a/Ryujinx/Ui/ApplicationLibrary.cs
+++ b/Ryujinx/Ui/ApplicationLibrary.cs
@@ -1,14 +1,17 @@
using JsonPrettyPrinterPlus;
using LibHac;
using LibHac.Fs;
+using LibHac.Fs.Shim;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
+using LibHac.Ncm;
using LibHac.Spl;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.Loaders.Npdm;
using System;
using System.Collections.Generic;
+using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
@@ -16,6 +19,7 @@ using System.Text;
using Utf8Json;
using Utf8Json.Resolvers;
+using RightsId = LibHac.Fs.RightsId;
using TitleLanguage = Ryujinx.HLE.HOS.SystemState.TitleLanguage;
namespace Ryujinx.Ui
@@ -34,7 +38,7 @@ namespace Ryujinx.Ui
private static TitleLanguage _desiredTitleLanguage;
private static ApplicationMetadata _appMetadata;
- public static void LoadApplications(List<string> appDirs, Keyset keySet, TitleLanguage desiredTitleLanguage)
+ public static void LoadApplications(List<string> appDirs, Keyset keySet, TitleLanguage desiredTitleLanguage, FileSystemClient fsClient = null, VirtualFileSystem vfs = null)
{
int numApplicationsFound = 0;
int numApplicationsLoaded = 0;
@@ -127,6 +131,7 @@ namespace Ryujinx.Ui
string titleId = "0000000000000000";
string developer = "Unknown";
string version = "0";
+ string saveDataPath = null;
byte[] applicationIcon = null;
using (FileStream file = new FileStream(applicationPath, FileMode.Open, FileAccess.Read))
@@ -336,6 +341,20 @@ namespace Ryujinx.Ui
(bool favorite, string timePlayed, string lastPlayed) = GetMetadata(titleId);
+ if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNum))
+ {
+ SaveDataFilter filter = new SaveDataFilter();
+ filter.SetUserId(new UserId(1, 0));
+ filter.SetTitleId(new TitleId(titleIdNum));
+
+ Result result = fsClient.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, ref filter);
+
+ if (result.IsSuccess())
+ {
+ saveDataPath = Path.Combine(vfs.GetNandPath(), $"user/save/{saveDataInfo.SaveDataId:x16}");
+ }
+ }
+
ApplicationData data = new ApplicationData()
{
Favorite = favorite,
@@ -349,6 +368,7 @@ namespace Ryujinx.Ui
FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0 ,1),
FileSize = (fileSize < 1) ? (fileSize * 1024).ToString("0.##") + "MB" : fileSize.ToString("0.##") + "GB",
Path = applicationPath,
+ SaveDataPath = saveDataPath
};
numApplicationsLoaded++;
diff --git a/Ryujinx/Ui/GameTableContextMenu.cs b/Ryujinx/Ui/GameTableContextMenu.cs
index f8d1d681..e74d1828 100644
--- a/Ryujinx/Ui/GameTableContextMenu.cs
+++ b/Ryujinx/Ui/GameTableContextMenu.cs
@@ -1,7 +1,12 @@
using Gtk;
+using LibHac;
+using LibHac.Fs;
+using LibHac.Fs.Shim;
+using LibHac.Ncm;
using Ryujinx.HLE.FileSystem;
using System;
using System.Diagnostics;
+using System.Globalization;
using System.IO;
using System.Reflection;
@@ -13,6 +18,7 @@ namespace Ryujinx.Ui
{
private static ListStore _gameTableStore;
private static TreeIter _rowIter;
+ private FileSystemClient _fsClient;
#pragma warning disable CS0649
#pragma warning disable IDE0044
@@ -20,9 +26,10 @@ namespace Ryujinx.Ui
#pragma warning restore CS0649
#pragma warning restore IDE0044
- public GameTableContextMenu(ListStore gameTableStore, TreeIter rowIter) : this(new Builder("Ryujinx.Ui.GameTableContextMenu.glade"), gameTableStore, rowIter) { }
+ public GameTableContextMenu(ListStore gameTableStore, TreeIter rowIter, FileSystemClient fsClient)
+ : this(new Builder("Ryujinx.Ui.GameTableContextMenu.glade"), gameTableStore, rowIter, fsClient) { }
- private GameTableContextMenu(Builder builder, ListStore gameTableStore, TreeIter rowIter) : base(builder.GetObject("_contextMenu").Handle)
+ private GameTableContextMenu(Builder builder, ListStore gameTableStore, TreeIter rowIter, FileSystemClient fsClient) : base(builder.GetObject("_contextMenu").Handle)
{
builder.Autoconnect(this);
@@ -30,6 +37,7 @@ namespace Ryujinx.Ui
_gameTableStore = gameTableStore;
_rowIter = rowIter;
+ _fsClient = fsClient;
}
//Events
@@ -37,39 +45,108 @@ namespace Ryujinx.Ui
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
- string saveDir = System.IO.Path.Combine(new VirtualFileSystem().GetNandPath(), "user", "save", "0000000000000000", "00000000000000000000000000000001", titleId, "0");
- if (!Directory.Exists(saveDir))
+ if (!TryFindSaveData(titleName, titleId, out ulong saveDataId))
{
- MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, null)
+ return;
+ }
+
+ string saveDir = GetSaveDataDirectory(saveDataId);
+
+ Process.Start(new ProcessStartInfo()
+ {
+ FileName = saveDir,
+ UseShellExecute = true,
+ Verb = "open"
+ });
+ }
+
+ private bool TryFindSaveData(string titleName, string titleIdText, out ulong saveDataId)
+ {
+ saveDataId = default;
+
+ if (!ulong.TryParse(titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleId))
+ {
+ GtkDialog.CreateErrorDialog("UI error: The selected game did not have a valid title ID");
+
+ return false;
+ }
+
+ SaveDataFilter filter = new SaveDataFilter();
+ filter.SetUserId(new UserId(1, 0));
+ filter.SetTitleId(new TitleId(titleId));
+
+ Result result = _fsClient.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, ref filter);
+
+ if (result == ResultFs.TargetNotFound)
+ {
+ // Savedata was not found. Ask the user if they want to create it
+ using MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, null)
{
Title = "Ryujinx",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
- Text = $"Could not find save directory for {titleName} [{titleId}]",
- SecondaryText = "Would you like to create the directory?",
+ Text = $"There is no savedata for {titleName} [{titleId:x16}]",
+ SecondaryText = "Would you like to create savedata for this game?",
WindowPosition = WindowPosition.Center
};
- if (messageDialog.Run() == (int)ResponseType.Yes)
+ if (messageDialog.Run() != (int)ResponseType.Yes)
{
- Directory.CreateDirectory(saveDir);
+ return false;
}
- else
+
+ result = _fsClient.CreateSaveData(new TitleId(titleId), new UserId(1, 0), new TitleId(titleId), 0, 0, 0);
+
+ if (result.IsFailure())
{
- messageDialog.Dispose();
+ GtkDialog.CreateErrorDialog($"There was an error creating the specified savedata: {result.ToStringWithName()}");
- return;
+ return false;
}
- messageDialog.Dispose();
+ // Try to find the savedata again after creating it
+ result = _fsClient.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, ref filter);
}
- Process.Start(new ProcessStartInfo()
+ if (result.IsSuccess())
{
- FileName = saveDir,
- UseShellExecute = true,
- Verb = "open"
- });
+ saveDataId = saveDataInfo.SaveDataId;
+
+ return true;
+ }
+
+ GtkDialog.CreateErrorDialog($"There was an error finding the specified savedata: {result.ToStringWithName()}");
+
+ return false;
+ }
+
+ private string GetSaveDataDirectory(ulong saveDataId)
+ {
+ string saveRootPath = System.IO.Path.Combine(new VirtualFileSystem().GetNandPath(), $"user/save/{saveDataId:x16}");
+
+ if (!Directory.Exists(saveRootPath))
+ {
+ // Inconsistent state. Create the directory
+ Directory.CreateDirectory(saveRootPath);
+ }
+
+ string committedPath = System.IO.Path.Combine(saveRootPath, "0");
+ string workingPath = System.IO.Path.Combine(saveRootPath, "1");
+
+ // If the committed directory exists, that path will be loaded the next time the savedata is mounted
+ if (Directory.Exists(committedPath))
+ {
+ return committedPath;
+ }
+
+ // If the working directory exists and the committed directory doesn't,
+ // the working directory will be loaded the next time the savedata is mounted
+ if (!Directory.Exists(workingPath))
+ {
+ Directory.CreateDirectory(workingPath);
+ }
+
+ return workingPath;
}
}
}
diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs
index dc3315e9..e65e56ff 100644
--- a/Ryujinx/Ui/MainWindow.cs
+++ b/Ryujinx/Ui/MainWindow.cs
@@ -1,22 +1,21 @@
using Gtk;
+using JsonPrettyPrinterPlus;
using Ryujinx.Audio;
using Ryujinx.Common.Logging;
+using Ryujinx.Configuration;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gal.OpenGL;
+using Ryujinx.HLE.FileSystem;
using Ryujinx.Profiler;
using System;
+using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Text;
using System.Threading;
-using Ryujinx.Configuration;
-using System.Diagnostics;
using System.Threading.Tasks;
using Utf8Json;
-using JsonPrettyPrinterPlus;
using Utf8Json.Resolvers;
-using Ryujinx.HLE.FileSystem;
-
using GUI = Gtk.Builder.ObjectAttribute;
@@ -74,6 +73,12 @@ namespace Ryujinx.Ui
_gameTable.ButtonReleaseEvent += Row_Clicked;
+ bool continueWithStartup = Migration.PromptIfMigrationNeededForStartup(this, out bool migrationNeeded);
+ if (!continueWithStartup)
+ {
+ End();
+ }
+
_renderer = new OglRenderer();
_audioOut = InitializeAudioEngine();
@@ -81,6 +86,16 @@ namespace Ryujinx.Ui
// TODO: Initialization and dispose of HLE.Switch when starting/stoping emulation.
_device = InitializeSwitchInstance();
+ if (migrationNeeded)
+ {
+ bool migrationSuccessful = Migration.DoMigrationForStartup(this, _device);
+
+ if (!migrationSuccessful)
+ {
+ End();
+ }
+ }
+
_treeView = _gameTable;
ApplyTheme();
@@ -198,7 +213,9 @@ namespace Ryujinx.Ui
_tableStore.Clear();
- await Task.Run(() => ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage));
+ await Task.Run(() => ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs,
+ _device.System.KeySet, _device.System.State.DesiredTitleLanguage, _device.System.FsClient,
+ _device.FileSystem));
_updatingGameTable = false;
}
@@ -377,8 +394,8 @@ namespace Ryujinx.Ui
}
Profile.FinishProfiling();
- _device.Dispose();
- _audioOut.Dispose();
+ _device?.Dispose();
+ _audioOut?.Dispose();
Logger.Shutdown();
Environment.Exit(0);
}
@@ -474,7 +491,7 @@ namespace Ryujinx.Ui
if (treeIter.UserData == IntPtr.Zero) return;
- GameTableContextMenu contextMenu = new GameTableContextMenu(_tableStore, treeIter);
+ GameTableContextMenu contextMenu = new GameTableContextMenu(_tableStore, treeIter, _device.System.FsClient);
contextMenu.ShowAll();
contextMenu.PopupAtPointer(null);
}
diff --git a/Ryujinx/Ui/Migration.cs b/Ryujinx/Ui/Migration.cs
new file mode 100644
index 00000000..c508878d
--- /dev/null
+++ b/Ryujinx/Ui/Migration.cs
@@ -0,0 +1,184 @@
+using Gtk;
+using LibHac;
+using System;
+using System.IO;
+using System.Linq;
+using System.Reflection;
+
+using Switch = Ryujinx.HLE.Switch;
+
+namespace Ryujinx.Ui
+{
+ internal class Migration
+ {
+ private Switch Device { get; }
+
+ public Migration(Switch device)
+ {
+ Device = device;
+ }
+
+ public static bool PromptIfMigrationNeededForStartup(Window parentWindow, out bool isMigrationNeeded)
+ {
+ if (!IsMigrationNeeded())
+ {
+ isMigrationNeeded = false;
+
+ return true;
+ }
+
+ isMigrationNeeded = true;
+
+ int dialogResponse;
+
+ using (MessageDialog dialog = new MessageDialog(parentWindow, DialogFlags.Modal, MessageType.Question,
+ ButtonsType.YesNo, "What's this?"))
+ {
+ dialog.Title = "Data Migration Needed";
+ dialog.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
+ dialog.Text =
+ "The folder structure of Ryujinx's RyuFs folder has been updated and renamed to \"Ryujinx\". " +
+ "Your RyuFs folder must be copied and migrated to the new \"Ryujinx\" structure. Would you like to do the migration now?\n\n" +
+ "Select \"Yes\" to automatically perform the migration. Your old RyuFs folder will remain as it is.\n\n" +
+ "Selecting \"No\" will exit Ryujinx without changing anything.";
+
+ dialogResponse = dialog.Run();
+ }
+
+ return dialogResponse == (int)ResponseType.Yes;
+ }
+
+ public static bool DoMigrationForStartup(Window parentWindow, Switch device)
+ {
+ try
+ {
+ Migration migration = new Migration(device);
+ int saveCount = migration.Migrate();
+
+ using MessageDialog dialogSuccess = new MessageDialog(parentWindow, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, null)
+ {
+ Title = "Migration Success",
+ Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
+ Text = $"Data migration was successful. {saveCount} saves were migrated.",
+ };
+
+ dialogSuccess.Run();
+
+ return true;
+ }
+ catch (HorizonResultException ex)
+ {
+ GtkDialog.CreateErrorDialog(ex.Message);
+
+ return false;
+ }
+ }
+
+ // Returns the number of saves migrated
+ public int Migrate()
+ {
+ string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
+
+ string oldBasePath = Path.Combine(appDataPath, "RyuFs");
+ string newBasePath = Path.Combine(appDataPath, "Ryujinx");
+
+ string oldSaveDir = Path.Combine(oldBasePath, "nand/user/save");
+
+ CopyRyuFs(oldBasePath, newBasePath);
+
+ SaveImporter importer = new SaveImporter(oldSaveDir, Device.System.FsClient);
+
+ return importer.Import();
+ }
+
+ private static void CopyRyuFs(string oldPath, string newPath)
+ {
+ Directory.CreateDirectory(newPath);
+
+ CopyExcept(oldPath, newPath, "nand", "bis", "sdmc", "sdcard");
+
+ string oldNandPath = Path.Combine(oldPath, "nand");
+ string newNandPath = Path.Combine(newPath, "bis");
+
+ CopyExcept(oldNandPath, newNandPath, "system", "user");
+
+ string oldSdPath = Path.Combine(oldPath, "sdmc");
+ string newSdPath = Path.Combine(newPath, "sdcard");
+
+ CopyDirectory(oldSdPath, newSdPath);
+
+ string oldSystemPath = Path.Combine(oldNandPath, "system");
+ string newSystemPath = Path.Combine(newNandPath, "system");
+
+ CopyExcept(oldSystemPath, newSystemPath, "save");
+
+ string oldUserPath = Path.Combine(oldNandPath, "user");
+ string newUserPath = Path.Combine(newNandPath, "user");
+
+ CopyExcept(oldUserPath, newUserPath, "save");
+ }
+
+ private static void CopyExcept(string srcPath, string dstPath, params string[] exclude)
+ {
+ exclude = exclude.Select(x => x.ToLowerInvariant()).ToArray();
+
+ DirectoryInfo srcDir = new DirectoryInfo(srcPath);
+
+ if (!srcDir.Exists)
+ {
+ return;
+ }
+
+ Directory.CreateDirectory(dstPath);
+
+ foreach (DirectoryInfo subDir in srcDir.EnumerateDirectories())
+ {
+ if (exclude.Contains(subDir.Name.ToLowerInvariant()))
+ {
+ continue;
+ }
+
+ CopyDirectory(subDir.FullName, Path.Combine(dstPath, subDir.Name));
+ }
+
+ foreach (FileInfo file in srcDir.EnumerateFiles())
+ {
+ file.CopyTo(Path.Combine(dstPath, file.Name));
+ }
+ }
+
+ private static void CopyDirectory(string srcPath, string dstPath)
+ {
+ Directory.CreateDirectory(dstPath);
+
+ DirectoryInfo srcDir = new DirectoryInfo(srcPath);
+
+ if (!srcDir.Exists)
+ {
+ return;
+ }
+
+ Directory.CreateDirectory(dstPath);
+
+ foreach (DirectoryInfo subDir in srcDir.EnumerateDirectories())
+ {
+ CopyDirectory(subDir.FullName, Path.Combine(dstPath, subDir.Name));
+ }
+
+ foreach (FileInfo file in srcDir.EnumerateFiles())
+ {
+ file.CopyTo(Path.Combine(dstPath, file.Name));
+ }
+ }
+
+ private static bool IsMigrationNeeded()
+ {
+ string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
+
+ string oldBasePath = Path.Combine(appDataPath, "RyuFs");
+ string newBasePath = Path.Combine(appDataPath, "Ryujinx");
+
+ return Directory.Exists(oldBasePath) && !Directory.Exists(newBasePath);
+ }
+ }
+}
diff --git a/Ryujinx/Ui/SaveImporter.cs b/Ryujinx/Ui/SaveImporter.cs
new file mode 100644
index 00000000..b0a5f643
--- /dev/null
+++ b/Ryujinx/Ui/SaveImporter.cs
@@ -0,0 +1,218 @@
+using LibHac;
+using LibHac.Common;
+using LibHac.Fs;
+using LibHac.Fs.Shim;
+using LibHac.FsSystem;
+using LibHac.FsSystem.Save;
+using LibHac.Ncm;
+using Ryujinx.HLE.Utilities;
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Runtime.CompilerServices;
+
+namespace Ryujinx.Ui
+{
+ internal class SaveImporter
+ {
+ private FileSystemClient FsClient { get; }
+ private string ImportPath { get; }
+
+ public SaveImporter(string importPath, FileSystemClient destFsClient)
+ {
+ ImportPath = importPath;
+ FsClient = destFsClient;
+ }
+
+ // Returns the number of saves imported
+ public int Import()
+ {
+ return ImportSaves(FsClient, ImportPath);
+ }
+
+ private static int ImportSaves(FileSystemClient fsClient, string rootSaveDir)
+ {
+ if (!Directory.Exists(rootSaveDir))
+ {
+ return 0;
+ }
+
+ SaveFinder finder = new SaveFinder();
+ finder.FindSaves(rootSaveDir);
+
+ foreach (SaveToImport save in finder.Saves)
+ {
+ Result importResult = ImportSave(fsClient, save);
+
+ if (importResult.IsFailure())
+ {
+ throw new HorizonResultException(importResult, $"Error importing save {save.Path}");
+ }
+ }
+
+ return finder.Saves.Count;
+ }
+
+ private static Result ImportSave(FileSystemClient fs, SaveToImport save)
+ {
+ SaveDataAttribute key = save.Attribute;
+
+ Result result = fs.CreateSaveData(key.TitleId, key.UserId, key.TitleId, 0, 0, 0);
+ if (result.IsFailure()) return result;
+
+ bool isOldMounted = false;
+ bool isNewMounted = false;
+
+ try
+ {
+ result = fs.Register("OldSave".ToU8Span(), new LocalFileSystem(save.Path));
+ if (result.IsFailure()) return result;
+
+ isOldMounted = true;
+
+ result = fs.MountSaveData("NewSave".ToU8Span(), key.TitleId, key.UserId);
+ if (result.IsFailure()) return result;
+
+ isNewMounted = true;
+
+ result = fs.CopyDirectory("OldSave:/", "NewSave:/");
+ if (result.IsFailure()) return result;
+
+ result = fs.Commit("NewSave");
+ }
+ finally
+ {
+ if (isOldMounted)
+ {
+ fs.Unmount("OldSave");
+ }
+
+ if (isNewMounted)
+ {
+ fs.Unmount("NewSave");
+ }
+ }
+
+ return result;
+ }
+
+ private class SaveFinder
+ {
+ public List<SaveToImport> Saves { get; } = new List<SaveToImport>();
+
+ public void FindSaves(string rootPath)
+ {
+ foreach (string subDir in Directory.EnumerateDirectories(rootPath))
+ {
+ if (TryGetUInt64(subDir, out ulong saveDataId))
+ {
+ SearchSaveId(subDir, saveDataId);
+ }
+ }
+ }
+
+ private void SearchSaveId(string path, ulong saveDataId)
+ {
+ foreach (string subDir in Directory.EnumerateDirectories(path))
+ {
+ if (TryGetUserId(subDir, out UserId userId))
+ {
+ SearchUser(subDir, saveDataId, userId);
+ }
+ }
+ }
+
+ private void SearchUser(string path, ulong saveDataId, UserId userId)
+ {
+ foreach (string subDir in Directory.EnumerateDirectories(path))
+ {
+ if (TryGetUInt64(subDir, out ulong titleId) && TryGetDataPath(subDir, out string dataPath))
+ {
+ SaveDataAttribute attribute = new SaveDataAttribute
+ {
+ Type = SaveDataType.SaveData,
+ UserId = userId,
+ TitleId = new TitleId(titleId)
+ };
+
+ SaveToImport save = new SaveToImport(dataPath, attribute);
+
+ Saves.Add(save);
+ }
+ }
+ }
+
+ private static bool TryGetDataPath(string path, out string dataPath)
+ {
+ string committedPath = Path.Combine(path, "0");
+ string workingPath = Path.Combine(path, "1");
+
+ if (Directory.Exists(committedPath) && Directory.EnumerateFileSystemEntries(committedPath).Any())
+ {
+ dataPath = committedPath;
+ return true;
+ }
+
+ if (Directory.Exists(workingPath) && Directory.EnumerateFileSystemEntries(workingPath).Any())
+ {
+ dataPath = workingPath;
+ return true;
+ }
+
+ dataPath = default;
+ return false;
+ }
+
+ private static bool TryGetUInt64(string path, out ulong converted)
+ {
+ string name = Path.GetFileName(path);
+
+ if (name.Length == 16)
+ {
+ try
+ {
+ converted = Convert.ToUInt64(name, 16);
+ return true;
+ }
+ catch { }
+ }
+
+ converted = default;
+ return false;
+ }
+
+ private static bool TryGetUserId(string path, out UserId userId)
+ {
+ string name = Path.GetFileName(path);
+
+ if (name.Length == 32)
+ {
+ try
+ {
+ UInt128 id = new UInt128(name);
+
+ userId = Unsafe.As<UInt128, UserId>(ref id);
+ return true;
+ }
+ catch { }
+ }
+
+ userId = default;
+ return false;
+ }
+ }
+
+ private class SaveToImport
+ {
+ public string Path { get; }
+ public SaveDataAttribute Attribute { get; }
+
+ public SaveToImport(string path, SaveDataAttribute attribute)
+ {
+ Path = path;
+ Attribute = attribute;
+ }
+ }
+ }
+}
diff --git a/Ryujinx/Ui/SwitchSettings.cs b/Ryujinx/Ui/SwitchSettings.cs
index 5c56cf7e..8bd164d8 100644
--- a/Ryujinx/Ui/SwitchSettings.cs
+++ b/Ryujinx/Ui/SwitchSettings.cs
@@ -1,12 +1,12 @@
using Gtk;
+using Ryujinx.Configuration;
+using Ryujinx.Configuration.Hid;
+using Ryujinx.Configuration.System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
-using Ryujinx.Configuration;
-using Ryujinx.Configuration.System;
-using Ryujinx.Configuration.Hid;
using GUI = Gtk.Builder.ObjectAttribute;