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authorMary <me@thog.eu>2022-01-23 12:24:55 +0100
committerGitHub <noreply@github.com>2022-01-23 12:24:55 +0100
commit4910b214f5c3d68dc112b4f6cec75bcdb4edf82b (patch)
tree09218a493ccdb35159046008c4044cad55972579
parent42c75dbb8f9472f434d0324a37a87e91ee7b50f3 (diff)
Set _vibrationPermitted to True by default (#2985)1.1.5
Co-authored-by: SpookyBee123 <82302189+SpookyBee123@users.noreply.github.com>
-rw-r--r--Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs b/Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs
index ce7dddd3..2fdb94e4 100644
--- a/Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs
+++ b/Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs
@@ -55,6 +55,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
// TODO: signal event at right place
_xpadIdEvent.ReadableEvent.Signal();
+
+ _vibrationPermitted = true;
}
[CommandHipc(0)]
@@ -1141,8 +1143,6 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{
context.ResponseData.Write(_vibrationPermitted);
- Logger.Stub?.PrintStub(LogClass.ServiceHid, new { _vibrationPermitted });
-
return ResultCode.Success;
}