using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.Services.Time.Clock.Types;
using Ryujinx.HLE.HOS.Services.Time.Types;
using System;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Time
{
class TimeSharedMemory
{
private Switch _device;
private KSharedMemory _sharedMemory;
private SharedMemoryStorage _timeSharedMemoryStorage;
private int _timeSharedMemorySize;
private const uint SteadyClockContextOffset = 0x00;
private const uint LocalSystemClockContextOffset = 0x38;
private const uint NetworkSystemClockContextOffset = 0x80;
private const uint AutomaticCorrectionEnabledOffset = 0xC8;
private const uint ContinuousAdjustmentTimePointOffset = 0xD0;
public void Initialize(Switch device, KSharedMemory sharedMemory, SharedMemoryStorage timeSharedMemoryStorage, int timeSharedMemorySize)
{
_device = device;
_sharedMemory = sharedMemory;
_timeSharedMemoryStorage = timeSharedMemoryStorage;
_timeSharedMemorySize = timeSharedMemorySize;
// Clean the shared memory
timeSharedMemoryStorage.ZeroFill();
}
public KSharedMemory GetSharedMemory()
{
return _sharedMemory;
}
public void SetupStandardSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
{
UpdateSteadyClock(tickSource, clockSourceId, currentTimePoint);
}
public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled)
{
// We convert the bool to byte here as a bool in C# takes 4 bytes...
WriteObjectToSharedMemory(AutomaticCorrectionEnabledOffset, 0, Convert.ToByte(isAutomaticCorrectionEnabled));
}
public void SetSteadyClockRawTimePoint(ITickSource tickSource, TimeSpanType currentTimePoint)
{
SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
UpdateSteadyClock(tickSource, context.ClockSourceId, currentTimePoint);
}
private void UpdateSteadyClock(ITickSource tickSource, UInt128 clockSourceId, TimeSpanType currentTimePoint)
{
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
ContinuousAdjustmentTimePoint adjustmentTimePoint = new ContinuousAdjustmentTimePoint
{
ClockOffset = (ulong)ticksTimeSpan.NanoSeconds,
Multiplier = 1,
DivisorLog2 = 0,
Context = new SystemClockContext
{
Offset = 0,
SteadyTimePoint = new SteadyClockTimePoint
{
ClockSourceId = clockSourceId,
TimePoint = 0
}
}
};
WriteObjectToSharedMemory(ContinuousAdjustmentTimePointOffset, 4, adjustmentTimePoint);
SteadyClockContext context = new SteadyClockContext
{
InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
ClockSourceId = clockSourceId
};
WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
}
public void UpdateLocalSystemClockContext(SystemClockContext context)
{
WriteObjectToSharedMemory(LocalSystemClockContextOffset, 4, context);
}
public void UpdateNetworkSystemClockContext(SystemClockContext context)
{
WriteObjectToSharedMemory(NetworkSystemClockContextOffset, 4, context);
}
private T ReadObjectFromSharedMemory<T>(ulong offset, ulong padding) where T : unmanaged
{
T result;
uint index;
uint possiblyNewIndex;
do
{
index = _timeSharedMemoryStorage.GetRef<uint>(offset);
ulong objectOffset = offset + 4 + padding + (ulong)((index & 1) * Unsafe.SizeOf<T>());
result = _timeSharedMemoryStorage.GetRef<T>(objectOffset);
Thread.MemoryBarrier();
possiblyNewIndex = _device.Memory.Read<uint>(offset);
} while (index != possiblyNewIndex);
return result;
}
private void WriteObjectToSharedMemory<T>(ulong offset, ulong padding, T value) where T : unmanaged
{
uint newIndex = _timeSharedMemoryStorage.GetRef<uint>(offset) + 1;
ulong objectOffset = offset + 4 + padding + (ulong)((newIndex & 1) * Unsafe.SizeOf<T>());
_timeSharedMemoryStorage.GetRef<T>(objectOffset) = value;
Thread.MemoryBarrier();
_timeSharedMemoryStorage.GetRef<uint>(offset) = newIndex;
}
}
}