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namespace Ryujinx.Graphics.Gpu.Engine.MME
{
/// <summary>
/// GPU Macro assignment operation.
/// </summary>
enum AssignmentOperation
{
IgnoreAndFetch = 0,
Move = 1,
MoveAndSetMaddr = 2,
FetchAndSend = 3,
MoveAndSend = 4,
FetchAndSetMaddr = 5,
MoveAndSetMaddrThenFetchAndSend = 6,
MoveAndSetMaddrThenSendHigh = 7,
}
}
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