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namespace Ryujinx.Graphics.Gpu.Engine.MME
{
/// <summary>
/// GPU Macro Arithmetic and Logic unit operation.
/// </summary>
enum AluOperation
{
AluReg = 0,
AddImmediate = 1,
BitfieldReplace = 2,
BitfieldExtractLslImm = 3,
BitfieldExtractLslReg = 4,
ReadImmediate = 5,
}
}
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