using Ryujinx.Cpu.LightningJit.CodeGen;
namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
{
static class InstEmitNeonSystem
{
public static void Vmrs(CodeGenContext context, uint rt, uint reg)
{
if (context.ConsumeSkipNextInstruction())
{
// This case means that we managed to combine a VCMP and VMRS instruction,
// so we have nothing to do here as FCMP/FCMPE already set PSTATE.NZCV.
context.SetNzcvModified();
return;
}
if (reg == 1)
{
// FPSCR
Operand ctx = InstEmitSystem.Register(context.RegisterAllocator.FixedContextRegister);
if (rt == RegisterUtils.PcRegister)
{
using ScopedRegister fpsrRegister = context.RegisterAllocator.AllocateTempGprRegisterScoped();
context.Arm64Assembler.LdrRiUn(fpsrRegister.Operand, ctx, NativeContextOffsets.FpFlagsBaseOffset);
context.Arm64Assembler.Lsr(fpsrRegister.Operand, fpsrRegister.Operand, InstEmitCommon.Const(28));
InstEmitCommon.RestoreNzcvFlags(context, fpsrRegister.Operand);
context.SetNzcvModified();
}
else
{
// FPSCR is a combination of the FPCR and FPSR registers.
// We also need to set the FPSR NZCV bits that no longer exist on AArch64.
using ScopedRegister tempRegister = context.RegisterAllocator.AllocateTempGprRegisterScoped();
Operand rtOperand = InstEmitCommon.GetOutputGpr(context, rt);
context.Arm64Assembler.MrsFpsr(rtOperand);
context.Arm64Assembler.MrsFpcr(tempRegister.Operand);
context.Arm64Assembler.Orr(rtOperand, rtOperand, tempRegister.Operand);
context.Arm64Assembler.LdrRiUn(tempRegister.Operand, ctx, NativeContextOffsets.FpFlagsBaseOffset);
context.Arm64Assembler.Bfc(tempRegister.Operand, 0, 28);
context.Arm64Assembler.Orr(rtOperand, rtOperand, tempRegister.Operand);
}
}
else
{
Operand rtOperand = InstEmitCommon.GetOutputGpr(context, rt);
context.Arm64Assembler.Mov(rtOperand, 0u);
}
}
public static void Vmsr(CodeGenContext context, uint rt, uint reg)
{
if (reg == 1)
{
// FPSCR
// TODO: Do not set bits related to features that are not supported (like FP16)?
Operand ctx = InstEmitSystem.Register(context.RegisterAllocator.FixedContextRegister);
Operand rtOperand = InstEmitCommon.GetInputGpr(context, rt);
context.Arm64Assembler.MsrFpcr(rtOperand);
context.Arm64Assembler.MsrFpsr(rtOperand);
context.Arm64Assembler.StrRiUn(rtOperand, ctx, NativeContextOffsets.FpFlagsBaseOffset);
}
}
}
}