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using Avalonia.Data.Converters;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using System;
using System.Globalization;
using System.IO;
namespace Ryujinx.Ava.UI.Helpers
{
internal class BitmapArrayValueConverter : IValueConverter
{
public static BitmapArrayValueConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value == null)
{
return null;
}
if (value is byte[] buffer && targetType == typeof(IImage))
{
MemoryStream mem = new(buffer);
return new Bitmap(mem);
}
throw new NotSupportedException();
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotSupportedException();
}
}
}
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