blob: a45fa8e5be447607ba326bd36da6bb74c09c31cc (
plain) (
tree)
|
|
using Ryujinx.Common.Memory;
namespace Ryujinx.Audio.Renderer.Server.Upsampler
{
public struct UpsamplerBufferState
{
public const int HistoryLength = 20;
public float Scale;
public Array20<float> History;
public bool Initialized;
public int Phase;
}
}
|