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using SPB.Graphics;
using System;
namespace Ryujinx.Ui
{
public class OpenToolkitBindingsContext : OpenTK.IBindingsContext
{
private IBindingsContext _bindingContext;
public OpenToolkitBindingsContext(IBindingsContext bindingsContext)
{
_bindingContext = bindingsContext;
}
public IntPtr GetProcAddress(string procName)
{
return _bindingContext.GetProcAddress(procName);
}
}
}
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