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mirror/re3
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miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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Name
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-rw-r--r--
2dEffect.h
1572
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Antennas.cpp
2981
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Antennas.h
455
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-rw-r--r--
Clouds.cpp
15835
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Clouds.h
500
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Console.cpp
2272
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Console.h
540
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Coronas.cpp
24607
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Coronas.h
2133
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-rw-r--r--
Credits.cpp
30512
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Credits.h
410
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Draw.cpp
1900
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Draw.h
1722
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Fluff.cpp
28268
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Fluff.h
2068
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Font.cpp
43406
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Font.h
4435
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Glass.cpp
29172
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Glass.h
1495
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Hud.cpp
54668
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Hud.h
1924
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-rw-r--r--
Instance.cpp
98
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-rw-r--r--
Instance.h
161
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-rw-r--r--
Lines.cpp
1952
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Lines.h
159
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-rw-r--r--
MBlur.cpp
8914
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MBlur.h
548
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-rw-r--r--
Particle.cpp
50917
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Particle.h
2583
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ParticleMgr.cpp
5597
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ParticleMgr.h
3558
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-rw-r--r--
ParticleType.h
1699
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-rw-r--r--
PlayerSkin.cpp
3962
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-rw-r--r--
PlayerSkin.h
324
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-rw-r--r--
PointLights.cpp
8920
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-rw-r--r--
PointLights.h
1041
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-rw-r--r--
RenderBuffer.cpp
1571
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-rw-r--r--
RenderBuffer.h
602
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-rw-r--r--
Renderer.cpp
50840
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-rw-r--r--
Renderer.h
3559
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-rw-r--r--
Rubbish.cpp
14961
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-rw-r--r--
Rubbish.h
1124
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-rw-r--r--
Shadows.cpp
53953
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-rw-r--r--
Shadows.h
6421
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-rw-r--r--
Skidmarks.cpp
7621
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-rw-r--r--
Skidmarks.h
621
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-rw-r--r--
SpecialFX.cpp
39174
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-rw-r--r--
SpecialFX.h
4606
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-rw-r--r--
Sprite.cpp
19955
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-rw-r--r--
Sprite.h
2153
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-rw-r--r--
Sprite2d.cpp
16757
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-rw-r--r--
Sprite2d.h
2639
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-rw-r--r--
TexList.cpp
574
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-rw-r--r--
TexList.h
344
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-rw-r--r--
Timecycle.cpp
12348
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-rw-r--r--
Timecycle.h
7849
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-rw-r--r--
WaterCannon.cpp
7958
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-rw-r--r--
WaterCannon.h
741
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-rw-r--r--
WaterLevel.cpp
46716
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-rw-r--r--
WaterLevel.h
5413
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-rw-r--r--
Weather.cpp
22745
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-rw-r--r--
Weather.h
1425
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