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mirror/re3
master
miami
Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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src
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extras
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shaders
Mode
Name
Size
-rw-r--r--
colourfilterIII.frag
411
log
plain
blame
-rw-r--r--
colourfilterIII_PS.hlsl
329
log
plain
blame
-rw-r--r--
contrast.frag
318
log
plain
blame
-rw-r--r--
contrastPS.hlsl
384
log
plain
blame
-rw-r--r--
default_UV2.vert
518
log
plain
blame
-rw-r--r--
default_UV2_VS.hlsl
1388
log
plain
blame
-rw-r--r--
im2d.vert
344
log
plain
blame
-rw-r--r--
im2d_UV2.vert
382
log
plain
blame
-rw-r--r--
lighting.h
1135
log
plain
blame
-rw-r--r--
make_glsl.sh
117
log
plain
blame
-rw-r--r--
make_hlsl.cmd
236
log
plain
blame
-rw-r--r--
makeinc_glsl.sh
134
log
plain
blame
-rw-r--r--
makeinc_hlsl.sh
101
log
plain
blame
-rw-r--r--
neoGloss.frag
449
log
plain
blame
-rw-r--r--
neoGloss.vert
550
log
plain
blame
-rw-r--r--
neoGloss_PS.hlsl
501
log
plain
blame
-rw-r--r--
neoGloss_VS.hlsl
847
log
plain
blame
-rw-r--r--
neoRim.vert
764
log
plain
blame
-rw-r--r--
neoRimSkin.vert
1098
log
plain
blame
-rw-r--r--
neoRimSkin_VS.hlsl
2087
log
plain
blame
-rw-r--r--
neoRim_VS.hlsl
1647
log
plain
blame
-rw-r--r--
neoVehicle.frag
654
log
plain
blame
-rw-r--r--
neoVehicle.vert
1423
log
plain
blame
-rw-r--r--
neoVehicle_PS.hlsl
827
log
plain
blame
-rw-r--r--
neoVehicle_VS.hlsl
1796
log
plain
blame
-rw-r--r--
neoWorldIII.frag
477
log
plain
blame
-rw-r--r--
neoWorldIII_PS.hlsl
481
log
plain
blame
d---------
obj
1634
log
plain
-rw-r--r--
screenDroplet.frag
294
log
plain
blame
-rw-r--r--
screenDroplet_PS.hlsl
368
log
plain
blame
-rw-r--r--
simple.frag
272
log
plain
blame
-rw-r--r--
standardConstants.h
773
log
plain
blame