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Fully reversed source code for GTA III (master branch) and GTA VC (miami branch)
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render
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Renderer.cpp
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Author
2021-07-18
render -> renderer (original name)
Sergeanur
2021-06-24
experiment: sorted building list for new renderer
aap
2021-06-24
fix new renderer
aap
2021-02-28
update librw; little fix
aap
2021-02-18
add debug render groups
aap
2021-01-31
renderer fix from miami
withmorten
2021-01-17
Includes overhaul, fix some compiler warnings
erorcun
2021-01-09
moved new renderer, fixed a bug
aap
2021-01-05
first version of new renderer
aap
2020-12-29
Reorder CEntity functions into their original order
Sergeanur
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions ↵
Sergeanur
moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-11-29
fix backface culling on vehicles
aap
2020-11-22
Merge pull request #827 from aap/master
aap
finished cullzones
2020-11-22
Renderer fix
Sergeanur
2020-11-22
finished cullzones
aap
2020-11-19
Reorganize CPed functions into their original cpp files
Sergeanur
2020-11-03
only do backface culling on buildings
aap
2020-10-29
implemented extra model flags for backface culling and alpha test from mobile
aap
2020-10-18
Setter for bIsStatic (became virtual in SA)
Sergeanur
2020-08-21
fixed CRenderer::ScanSectorPoly again
aap
2020-08-18
Merge branch 'master' of github.com:gtamodding/re3
aap
2020-08-18
neo pipelines
aap
2020-08-16
Island loading and PS2 alpha test added to options
Sergeanur
2020-08-13
fix render poly bug
aap
2020-08-03
Squeeze performance option, minor fixes
eray orçunus
Fixes are already in miami
2020-07-23
New math wrappers
eray orçunus
from miami
2020-07-21
fixed to renderer
aap
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
2020-07-09
Remove island loading
Sergeanur
2020-05-12
Fix linux warnings
Filip Gawin
2020-05-11
random fixes
aap
2020-05-06
IsStatic
Nikolay Korolev
2020-05-05
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
Sergeanur
2020-05-05
Remove Miami stuff
Sergeanur
2020-05-05
merged master
aap
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
2020-05-05
More use of GetModelIndex
Sergeanur
2020-05-05
implemented most of streamed collisions and big buildings
aap
2020-05-03
implemented most of vice city path system
aap
2020-04-30
Adding getters and setters for type and status
Sergeanur
2020-04-18
Various fixes
eray orçunus
2020-04-17
Remove patches
Sergeanur
2020-04-15
Many fixes and cleanup
eray orçunus
2020-03-27
Finished CCam; various smaller things
aap
2020-02-02
Some fixes and some cosmetic things
eray orçunus
2019-11-12
Frontend, Peds & logic and overflow fixes
eray orçunus
2019-11-03
Renderer fixes
eray orçunus
2019-10-27
ControllerConfig done
Fire-Head
Fix Cam enum
2019-08-09
finished CPathFind
aap
2019-07-28
CAutomobile::PreRender; whole class finished
aap
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