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-rw-r--r--src/render/Weather.h71
1 files changed, 0 insertions, 71 deletions
diff --git a/src/render/Weather.h b/src/render/Weather.h
deleted file mode 100644
index 9c670317..00000000
--- a/src/render/Weather.h
+++ /dev/null
@@ -1,71 +0,0 @@
-enum {
- WEATHER_SUNNY,
- WEATHER_CLOUDY,
- WEATHER_RAINY,
- WEATHER_FOGGY
-};
-
-class CWeather
-{
-public:
- enum {
- WEATHER_RANDOM = -1,
- WEATHER_SUNNY = 0,
- WEATHER_CLOUDY = 1,
- WEATHER_RAINY = 2,
- WEATHER_FOGGY = 3,
- WEATHER_TOTAL = 4
- };
- static int32 SoundHandle;
-
- static int32 WeatherTypeInList;
- static int16 OldWeatherType;
- static int16 NewWeatherType;
- static int16 ForcedWeatherType;
-
- static bool LightningFlash;
- static bool LightningBurst;
- static uint32 LightningStart;
- static uint32 LightningFlashLastChange;
- static uint32 WhenToPlayLightningSound;
- static uint32 LightningDuration;
-
- static float Foggyness;
- static float CloudCoverage;
- static float Wind;
- static float Rain;
- static float InterpolationValue;
- static float WetRoads;
- static float Rainbow;
-
- static bool bScriptsForceRain;
- static bool Stored_StateStored;
- static float Stored_InterpolationValue;
- static int16 Stored_OldWeatherType;
- static int16 Stored_NewWeatherType;
- static float Stored_Rain;
-
- static void RenderRainStreaks(void);
- static void Update(void);
- static void Init(void);
-
- static void ReleaseWeather();
- static void ForceWeather(int16);
- static void ForceWeatherNow(int16);
- static void StoreWeatherState();
- static void RestoreWeatherState();
- static void AddRain();
-};
-
-enum {
- NUM_RAIN_STREAKS = 35
-};
-
-struct tRainStreak
-{
- CVector position;
- CVector direction;
- uint32 timer;
-};
-
-extern RwTexture* gpRainDropTex[4]; \ No newline at end of file