aboutsummaryrefslogtreecommitdiff
path: root/src/weapons/Weapon.cpp
diff options
context:
space:
mode:
authornmzik <nmzik@mail.ru>2019-10-19 01:23:40 +0300
committernmzik <nmzik@mail.ru>2019-10-19 01:23:40 +0300
commitf56684d04e06af21f423ad4bc1c47bc2b09fccea (patch)
tree27e8f9a501a2d909cae3b829d7c85cc91cb5f59f /src/weapons/Weapon.cpp
parent32f2f3511c1a6d74c1347542f8c1b76f40677e01 (diff)
CGame::Process() && CGame::ReloadIPLs
Diffstat (limited to 'src/weapons/Weapon.cpp')
-rw-r--r--src/weapons/Weapon.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 3f511358..860e3ab2 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -6,6 +6,7 @@
#include "Ped.h"
#include "World.h"
+WRAPPER void CWeapon::UpdateWeapons(void) { EAXJMP(0x55C310); }
WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); }
WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); }
WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); }