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author | Magnus Larsen <golgothasTerror101@gmail.com> | 2021-07-10 08:56:28 -0700 |
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committer | Magnus Larsen <golgothasTerror101@gmail.com> | 2021-07-10 09:34:17 -0700 |
commit | 33c45e4ae0f10a4b296e520d3691b47bc801ea73 (patch) | |
tree | 6591d4f6e541ed89a314eed3168fb785b0778a8a /src/render/Console.cpp | |
parent | 71f28c8cf574dd9979c28e8caebc9b64727c0b23 (diff) |
Fix debug script loader crashing missions
* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
down at mission load time from changing the scriptToLoad.
Diffstat (limited to 'src/render/Console.cpp')
0 files changed, 0 insertions, 0 deletions