diff options
author | Sergeanur <s.anureev@yandex.ua> | 2020-05-09 16:06:13 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-09 16:06:13 +0300 |
commit | 28103775ba799133b252e423e3da62ed7b09f7b9 (patch) | |
tree | 02b9958d54e040fe20310990a9da5636fe0527db /src/core/Game.cpp | |
parent | 1b599b2d35d44d3ced42fc5e8b271d6ccfd31edf (diff) |
Place debug menu under ifdef
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index d0f412d8..969e0cdf 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -611,8 +611,9 @@ void CGame::Process(void) TheCamera.SetMotionBlurAlpha(0); if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL) TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); - +#ifdef DEBUGMENU DebugMenuProcess(); +#endif CCutsceneMgr::Update(); if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused()) FrontEndMenuManager.Process(); |