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authorFire-Head <Fire-Head@users.noreply.github.com>2020-06-28 00:01:51 +0300
committerFire-Head <Fire-Head@users.noreply.github.com>2020-06-28 00:01:51 +0300
commit1c11a8081f246dda91ff11d4207d87bb93260b1a (patch)
tree226ff4fb914fbd93d67aff62ed24ac896ff2c89a /src/audio/AudioManager.h
parent91fbfc1d2352f985dfd926c22ffa0938133103c8 (diff)
mips overdose
Diffstat (limited to 'src/audio/AudioManager.h')
-rw-r--r--src/audio/AudioManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 99d67444..92bf55d8 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -433,14 +433,14 @@ public:
void ServicePoliceRadioChannel(int32 wantedLevel);
void ServiceSoundEffects();
int8 SetCurrent3DProvider(uint8 which);
- void SetDynamicAcousticModelingStatus(bool status);
+ void SetDynamicAcousticModelingStatus(uint8 status);
void SetEffectsFadeVolume(uint8 volume) const;
void SetEffectsMasterVolume(uint8 volume) const;
void SetEntityStatus(int32 id, uint8 status);
uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision);
void SetMissionAudioLocation(float x, float y, float z);
void SetMissionScriptPoliceAudio(int32 sfx) const;
- void SetMonoMode(uint8); // todo (mobile)
+ void SetMonoMode(uint8 mono);
void SetMusicFadeVolume(uint8 volume) const;
void SetMusicMasterVolume(uint8 volume) const;
void SetSpeakerConfig(int32 conf) const;